111,827 Commits over 3,928 Days - 1.19cph!
Fixed insane plant growth in shallow lakes
Fixed client rpc prediction cull not working (own weapons effects playing twice)
Use scaled time for client tick + lerp (timescale debugging weapons)
Triangle foundation exploit fix
Added lit particle test scene
Fixed per-pixel lit particles with rotation; hard limited to 2 lights
Don't split textures into different bundles (loadtime vs diskspace)
merge into main
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
fixed quarry hiding items
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
Include default key config on osx
AntiHack debuglevel is 2 in the editor
By default, allow admins to use their noclip cheat even on antihack userlevel 2
Foundation step exploit fix
water_treatment_plant sewer ladder path unblocked
fixed a few little gaps between pipelines
Roofs are more expensive and have less health
hopper collision fixes (no more trapped items)
fixed missing collision component on sewer bridges
wood doorframe see-through exploit fix
quarry fix - unrecoverable loot under bucket
Various building exploit fixes
Fixing weird PVT behaviour in GL/OSX
material fix on industrial light prefab
Added vertex lit fallback to pixel lit particle shader
Lighting pass in military tunnel
Fixed missing bushes when playing in the editor
Enabling LoadInBackground on sounds - to see what happens
Some missing monument topology for powerplant, trainyawrd, water treatmant plant and radtown 3
dungeons rock material tweaks
Fixed VT washed out terrain (#263)
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viewmodel waterbucket animations + sounds + code + special fx
shelves can be removed with melee
fixed LOD on key lock
!fixed door repair exploit
Static resource deposists contain crude oil
Trainyard and water treatment plant prefab scene tweaks
Static pumpjacks for powerplant, trainyard and water treatment plant