141,161 Commits over 4,383 Days - 1.34cph!

7 Years Ago
merge from map_improvments
7 Years Ago
Added 3 more instrument playing animation slots and associated enums
7 Years Ago
Fixed weird tooltip hover location on map markers
7 Years Ago
Added some more checks to limit markers to 1
7 Years Ago
Fixed not being able to open the map in spectator mode
7 Years Ago
Fix achievements UI opening after closing map screen on custom servers Fixed achievements UI open sfx being played after closing the map every time
7 Years Ago
ammo info fix for thrown melee weapons
7 Years Ago
Phrases
7 Years Ago
Changed inspector foldout style because the previous version was preventing propertydrawer editing (Unity bug?)
7 Years Ago
Auto size Report Cheater button text on death screen
7 Years Ago
fixed bradley sometimes not moving
7 Years Ago
skin approval double door PropRenders
7 Years Ago
Fix modifying list within foreach
7 Years Ago
Only clamp Application.targetFrameRate as client.
7 Years Ago
Merge from main
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Cherry picking 40730 & 40731
7 Years Ago
ProceduralCliffTest scene update
7 Years Ago
Search for best solution instead of first solution
7 Years Ago
trumpet - updated clip names, updated override controller
7 Years Ago
cowbell - re-positioned prop flute - reduced clips to end on note position
7 Years Ago
xylo anims and ik targets update
7 Years Ago
Camera movement works in prefab staging scene
7 Years Ago
cherrypicking 40724
7 Years Ago
Fixed editor constantly writing changes when selecting a prefab asset. Scene camera only updates when editing a prefab instance.
7 Years Ago
[D11] remove debug log
7 Years Ago
[D11] [UI] WIP Map Screen Control changes.
7 Years Ago
[D11] Server now has authority on delayed ents.
7 Years Ago
[D11] + Junkyard removal of objects and scene to prefab
7 Years Ago
[D11] Added 43 Vertex shading LODs from launch site scene
7 Years Ago
Footstep decal rotate
7 Years Ago
Fixed some decals spawning sidewards (HDRP IVersionable ordeal) Decals Test scene
7 Years Ago
added tesla coil to electrical loot table, available at compound for 75 scrap
7 Years Ago
Cherry picking 40712 & 40713
7 Years Ago
ProceduralCliffTest scene update
7 Years Ago
Better handling when no end piece can be placed or no end pieces exist at all
7 Years Ago
[D11] + Powerplant removal of objects and scene to prefab
7 Years Ago
Procmap Powerlines - baked LODs rework
7 Years Ago
Merge from main d11 branch
7 Years Ago
Cherry picking 40701, 40702 & 40704
7 Years Ago
Whitespace
7 Years Ago
[D11] + Train yard removal of objects and scene to prefab
7 Years Ago
Wrong material set on skin variant
7 Years Ago
ProceduralCliffTest scene + test assets
7 Years Ago
Skin material replacements
7 Years Ago
TerrainAnchor extents / offset are scaled by object scale
7 Years Ago
PlaceCliffs baseline
7 Years Ago
Fixed LODGroups not getting cleaned up
7 Years Ago
[D11] + Supermarket objects removed/scene to prefab
7 Years Ago
Lightpost_a,b - baked LODs rework