branchrust_reboot/maincancel

38,648 Commits over 4,536 Days - 0.36cph!

7 Months Ago
Update the Standard shader's subshader LOD to 0 as we now only have 1 subshader
7 Months Ago
Merge from naval_update
7 Months Ago
merge from coconut_collider_fix
7 Months Ago
merge from tc_corpse_preventbuilding_fix
7 Months Ago
Removed the max cap on the shadow lights convar so it can be increased further for media
7 Months Ago
deepsea.enabled convar default to true (needs to be specified now that its a ReplicatedVar)
7 Months Ago
Merge from modular_boats_rw
7 Months Ago
Merge from hackweek_boxsorting
7 Months Ago
Merge from fix_grenade_split_world_skin
7 Months Ago
Merge from coconut_collider_fix
7 Months Ago
Merge from collectable_optim_pass
7 Months Ago
Merge from fix_roof_debris
7 Months Ago
Merge from growable_menu_changes
7 Months Ago
Merge from print_speed
7 Months Ago
Merge from fix_backpack_priority_attire
7 Months Ago
Merge from kapok_branch_col_optim
7 Months Ago
merge from naval_update/io_boats
7 Months Ago
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7 Months Ago
Fixed some broken rock formations in NMS (scene only)
7 Months Ago
Merge from windturbine_deploy_sfx
7 Months Ago
Merge from improved_embrasures_colliders
7 Months Ago
Merge from ambient_light_lod_fix
7 Months Ago
Merge from 20mindayextension
7 Months Ago
Merge from hackweek_meshlod_qol
7 Months Ago
merge from workshop_animator_controls -> main
7 Months Ago
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7 Months Ago
merge from skinviewer_cleanup
7 Months Ago
merge from skinviewer_cleanup
7 Months Ago
merge from harbor_container_ladder_fix
7 Months Ago
merge from bbb_entkill_fix
7 Months Ago
Added an if CLIENT wrapper around the UI_SettingsTweakShadowPreset's OnConVarChanged override method
7 Months Ago
merge from health_display_immortal_check -> main
7 Months Ago
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7 Months Ago
Remove leftover AI debug stuff from craggy
7 Months Ago
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7 Months Ago
Merge from naval_update, give scientists real entity weapons instead of lightweight fake weapons
7 Months Ago
Merge from shadow_presets
7 Months Ago
merge from health_display_immoirtal_check
7 Months Ago
merge from boat_sails_fixes
7 Months Ago
merge from health_display_immoirtal_check -> main
7 Months Ago
Removed shader debug symbols from various shaders that had them left on
7 Months Ago
Merge from shader_variant_cleanup
7 Months Ago
merge from fix_submerged_states
7 Months Ago
merge from deep_sea_network_range
7 Months Ago
Fix boat related client/server field mismatches.
7 Months Ago
merge from boat_socketparent_fix
7 Months Ago
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7 Months Ago
scientist_spawner_new_boats
7 Months Ago
Ensure paintable objects' have shadow mode set to On when in the paintable window, otherwise it could have copied a version on the mesh renderer that the indirect instancing system had set to shadows only
7 Months Ago
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