branchrust_reboot/maincancel

34,739 Commits over 4,474 Days - 0.32cph!

36 Days Ago
merge from skinviewer_viewmodel
36 Days Ago
Merge from rain_grace_fixes2
36 Days Ago
merge from ballistic_pass
36 Days Ago
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
36 Days Ago
steam_icons_upload_refactor_2 -> main
36 Days Ago
merge from rain_grace_fix
36 Days Ago
Merge from ide_warnings_fix
36 Days Ago
merge from skinviewer_viewmodel
37 Days Ago
merge from fix_hemp_collectable_wind -> main
37 Days Ago
Fix broken meta file for blue noise 64px, 38
37 Days Ago
Merge from ioeditor_fix
37 Days Ago
merge from /unity_6.3.15/ddraw_text_color_fix
37 Days Ago
merge from unity_6.3.15/ddraw_text_spacing_fix
37 Days Ago
Re-run disable Bake on Scene Load for the cave
37 Days Ago
merge from terrain_lowering_nms_large_cave Stomp cave scene
37 Days Ago
merge from heli_crate_train_wagon_fix
37 Days Ago
merge from industrial_torch_weaponrack_setup
37 Days Ago
merge from bowless_crossbow
37 Days Ago
merge from excavator_light_fix
37 Days Ago
merge from industrial_dlc
37 Days Ago
Re-ran disable automatic lightmap baking in floating city scenes (this can be overwritten in case of any conflicts in these in the future)
37 Days Ago
merge from tmp_validatehtmltag_nre_fix
37 Days Ago
Merge from PlayerRigUpdate2 Keep source on floating city scenes
37 Days Ago
demo_breaking_fix -> main
37 Days Ago
merge from cassettepanel_nre_fix
38 Days Ago
merge from editor_rpc_kick_convar
38 Days Ago
merge from spraycan_reskin_refactor
38 Days Ago
Merge from unity_6.3.15
38 Days Ago
demo_scrubbing_optimizations -> main
40 Days Ago
Lower skinnable paths when we update them during manifest generation, otherwise they log warnings about being slow to spawn.
40 Days Ago
Disabled motion blur post process in player preview
40 Days Ago
merge from lod_baker
40 Days Ago
boomerang_model_dupe_fix -> main
41 Days Ago
merge into main
41 Days Ago
merge from oven_iscookingflag
41 Days Ago
binoculars_ultrawide_fixes -> main
41 Days Ago
merge from industrial_dlc
41 Days Ago
Fixed torch holders torch position issues
41 Days Ago
Merge from industrial_dlc
41 Days Ago
merge from autoturret_workshop
41 Days Ago
Merge from wb_comfort_range_upgrade
41 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
41 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
41 Days Ago
merge from fix_industrial_efurnace_io_port
41 Days Ago
merge from fix_industrial_efurnace_io_port
41 Days Ago
disable_ping_estimation_again -> main
41 Days Ago
Compile fix
41 Days Ago
merge from drawcolliders_improvements
41 Days Ago
merge from barrel_conveyor_fix
41 Days Ago
merge from workshop_emission_fix_again