branchrust_reboot/maincancel

36,322 Commits over 4,383 Days - 0.35cph!

35 Days Ago
merge from fix_scientist_weapon_leak
35 Days Ago
merge from divesite_boat_spawn_fix
35 Days Ago
merge from largeplanter_boats_fix
35 Days Ago
merge from pipes_boat_fix
35 Days Ago
merge from bbq_emission_fix
35 Days Ago
merge from farming_boat_fix
35 Days Ago
merge from floating_city_pb_safezone_fix
35 Days Ago
merge from storepage_boxes_wordingfix
35 Days Ago
merge from skinviewer_checkout_fix
35 Days Ago
merge from connectmodal_removeregion
35 Days Ago
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35 Days Ago
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36 Days Ago
Cherry pick to compensate scientist dmg lowered by armor buff, should now be on par previous patch (fullmetal is same ttk, hazmat will take less dmg, naked will take more dmg)
36 Days Ago
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36 Days Ago
merge from indirect_instancing
36 Days Ago
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36 Days Ago
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37 Days Ago
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37 Days Ago
Use Vector3.Distance instead of BaseEntity.Distance as distance is a closer match to the previous behaviour for crossbreeding
37 Days Ago
Another artifical temperature safety check
37 Days Ago
merge from boxes_dlc
37 Days Ago
Fix animals and naval scientists only fleeing or being passive
37 Days Ago
Phrase update
37 Days Ago
Merge: from spectate_stay_after_dc - Bugfix for disconnecting players staying standing with UsePlayerUpdateJobs 2 Tests: spectated disconnecting server
37 Days Ago
Fixed artifacts caused by dithered objects being rendered in front on subsurface scattering type objects
37 Days Ago
Revert 144931, use "Armor" everywhere in the store page instead. Thought "Armour" was the US spelling US English is supposed to be the default (I'll add UK english at some point ok)
37 Days Ago
Armor -> Armour in the storage box store page pack description
37 Days Ago
merge from storepage_boxes
37 Days Ago
merge from boxes_dlc
37 Days Ago
merge from storepage_boxes
37 Days Ago
merge from boxes_dlc
37 Days Ago
merge from boxes_dlc
37 Days Ago
deepsea.wipecooldownmax default value set to 1h30
38 Days Ago
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38 Days Ago
Merge from collectable_optim_pass
38 Days Ago
Fix BaseProjectile::ServerUse being called with null/0 values in damageScale, speedModifier, origin, bullet thickness. Only affects staging. Affected things: - PT Boat Turrets - Flamethrowers - Autoturrets with Generic Fireables - Attack Helicopter Turret
38 Days Ago
Fixed deep sea signal computer server colliders not being stripped on the client Adjusted the server colliders so that standing on the little bits on top shouldn't cause flyhack kicks
38 Days Ago
env.nightlight_brightness defaults to 0.005 (was 0.022) Adjusting due to new darkness levels
38 Days Ago
Safety checks for PartialMobileStaticGrid
38 Days Ago
merge from main
38 Days Ago
fix rotation tool transparency
38 Days Ago
merge from painting_line_tool_winner
38 Days Ago
Construction NRE fix
38 Days Ago
Fix scientist weapons floating at world origin on server
38 Days Ago
Fix naval scientists new entity weapons leak, make sure new scientist weapon are not saved if the scientists themselves are not saved
38 Days Ago
merge from boxes_dlc
39 Days Ago
Merge from island_cliff_water_fix
39 Days Ago
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39 Days Ago
Added a searchlight debug mode to try and figure out the volumetric animation
39 Days Ago
Atmosphere & triggers.