branchrust_reboot/maincancel

36,828 Commits over 4,413 Days - 0.35cph!

36 Days Ago
Merge from balloon_clump_lod_distances
36 Days Ago
Merge from recycler_ammo_fix
36 Days Ago
Merge from floor_frame_grill_fix
36 Days Ago
Merge from ladder_hatch_sfx_range
36 Days Ago
Merge from xor_typo_fix
36 Days Ago
▌▅▅▍█▇ ▇▄▅▍█▊▌▍
37 Days Ago
merge from planter_reskin_water_fix
37 Days Ago
merge from server_browser_refresh_fix
37 Days Ago
merge from computer_station_IO
37 Days Ago
Merge: from triggerparent_jobs_isinside - Buildfix Tests: built server locally
37 Days Ago
▅▇▍▍█▋▊ ▌▅▍▊ ▇▍█▉█▉▇▄▇█▄▉▄▋▇▅▋▆▅▍▆▌▊▌▊▄▅▊▉▄ ▇▊▆▅▆▅ ▇▌▉ ▇▌▇▅▅▄ ▋▌▅▄▉▍▉▍ ▍▇ █▇▉▍▇▇ ▊█▇▄▇ ▆▍▉▆ ▌▌▋▌▅▍▋ ▉▋▌▅▄▊▄▄▌▋▆▌▋▌▋▌▅▍▆▌▋▄ ▊█▍▊▌▊▄▌▄ ▌▇▋▌▌▅ ▅▇▍█ ▆ ▆▊▄▄▋▇ ▅▄▊▍▍▅▍█▅ ▇▆▇▌█ ▍▍ ▊██▄▄ ▍▋ ▍▉▆ █▉▋▍ █▌ ▍██ ▄▅▅▍ ▆ ▌▇▊▋ ▍▍▅
37 Days Ago
Merge from new_achievements_apr26
37 Days Ago
merge from split_dump_command
37 Days Ago
Merge from standard_shader_detail_vertex_color_tint
37 Days Ago
Merge from iteration_profiler (unity package to measure compile/domain reloads) Also fixes a web request during every compile in the editor
37 Days Ago
Merge from command_alloc
37 Days Ago
merge from perf.playermodel_fix
37 Days Ago
Merge from standard_shader_detail_vertex_color_tint
37 Days Ago
merge from wakeaiz_optim
37 Days Ago
Restore water wheel reference to its sounds to fix NRE spam
37 Days Ago
Subtract 147919 merge from terrain_lower_fixes
37 Days Ago
Check AlphaMap isInitialized on AdaptMeshToTerrain to prevent editor errors
37 Days Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
37 Days Ago
Fix NRE when renaming a demo shot to a name that already exists
37 Days Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
37 Days Ago
Remove log when loading player inventories for the first time
38 Days Ago
fix default rotation of pumpkin in painting menu
38 Days Ago
tighten up waterwheel dismount positions
38 Days Ago
update phrases - fix overfished message - waterflow message - lootinsafezone msg
38 Days Ago
move "inventory full" toast behind the inventory UI, blocks too much
38 Days Ago
Merge: from hascloseconnections_fix - Bugfix for BaseNetworkable.HasCloseConnections and GetCloseConnections mot seeing outside of small layer Tests: ran unit tests
38 Days Ago
testlist
38 Days Ago
Commit the .meta files that keep popping up
38 Days Ago
merge from woodpile_changestage_audio
38 Days Ago
merge from fix_privaddfriend_vis
38 Days Ago
merge from computer_station_io (only manifest changes)
38 Days Ago
merge from computer_station_IO
38 Days Ago
console_quickjoin_fix -> main
38 Days Ago
Increased timeout slightly to allow FPBuild to handle closing of started processes
38 Days Ago
Fix blurry radtown sign once again, regressed during naval texture optimizations
38 Days Ago
Merge: from serverprofiler_recordscope_pause - Update: ServerProfiler recorder scopes can be paused/resumed (but needs more work on export side, looks bad) - Bugfixes for recorder scopes corrupting memory and breaking perfsnapshot Tests: unit tests + recorded a multiframe coro with recorder scope + perfsnapshots
38 Days Ago
merge from new_texture_suffixes_naming_convention
38 Days Ago
Merge from terrain_renderer (culling ConVar)
38 Days Ago
Fixed game not starting in editor due to silent errors when disable menu UI is enabled
38 Days Ago
Sort network cell tile offsets so the closer ones queue up to be networked first
39 Days Ago
Handle the weird string prefab references in Skinnable to make bbq.workshop.prefab go in the right AssetScene
39 Days Ago
Merge from terrain_lower_fixes
39 Days Ago
server_browser_improvements -> main
39 Days Ago
Forgot to include it in the usage help string -.-
39 Days Ago
Reapply 144020 (crypt building skin upgrade_radius) after stomp