128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Diesels can be traded for lowgrade at Outpost (Hapis only)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed Base Stats showing when not on Full or Light hud visibility settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Train crane - baked LOD rework
 
                
                
                
                
                
             
         
        
            
            
            
                
                Large industrial prop b LOD4
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] copy the Assets\Content\UI\Menu folder from latest on 2019.1 branch to fix some guid changes caused by a previous merge.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                First run at targeted benchmarks
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for lightbar not resetting when torch is broken
 
                
                
                
                
                
             
         
        
            
            
            
                
                House ruins - all buildings baked LOD rework
Updated compound level
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added missing pumpkin textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed HUD visibility settings as some elements were missing.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cheaper LODs for modular pipes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Removed extra blue key card spawner from large oilrig
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Object removal of Sattellite Dish/Updated Manifest/Scene to prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                LightLOD also turn off HDAdditionalLightData
Quality settings tweak
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Restored the initial bootstrap splash screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Better item definition lookup for weapon name on game over screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from map_improvments
 
                
                
                
                
                
             
         
        
            
            
            
                
                added keybind to control options UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                IsValid check before getting GameObjectRef in LifeInforgraphic
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Show grid on death screen map
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Rustworks player snapshot event, every 60 seconds. To deprecate telemetry.log player snapshots.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Industrial structures - cooling towers and collapsed bits baked LOD rework
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Add left and right hand prop rotation offsets for instruments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Basic working vehicle lift
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▊▇▋▇ "▍▇▄▍▄▆.█▍▉▇▅▉▋▄▋▆█▋█▌▅"
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added vehicle lift button and stairs (non-functional)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed animation issues introduced by earlier changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Main -> Vehicles
 
                
                
                
                
                
             
         
        
            
            
            
                
                Modular vehicle lift is now client/server networked
 
                
                
                
                
                
             
         
        
            
            
            
                
                Weapon and attacker name info boxes now expand with text instead of truncating with an ellipsis
Weapon name box now shows translated name, not the shortname
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't show map on respawn screen while streamer mode is enabled, toggle it with G instead
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed Oilrig small loot max population exceeding available spawn points
 
                
                
                
                
                
             
         
        
            
            
            
                
                All military crates and elite boxes now behind puzzles on oilrigs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound scientists now covers blackspot near recycler
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed recycler from small and large Oilrig
 
                
                
                
                
                
             
         
        
            
            
            
                
                Baked LODs for dump truck
 
                
                
                
                
                
             
         
        
            
            
            
                
                Spawning prefabs directly from the skin set rather than using mesh replacements