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123,979 Commits over 4,171 Days - 1.24cph!

7 Years Ago
adds D11 map sfx
7 Years Ago
Adds D11 map SFX
7 Years Ago
[D11] [UI] Map grid text now uses text mesh pro and renders at a reasonable size. Should appear in builds now.
7 Years Ago
[D11] [UI] Meta file for previous submit.
7 Years Ago
Fixed rhib and rowboat disturbance always active, even when not submerged; updated both prefabs
7 Years Ago
[d11][Audio] Sewer Tunnels and Rooms, new reverb settings updated.
7 Years Ago
[D11] Client side achievements
7 Years Ago
[d11][Audio] Rememant Container + Rocket Factory reverbs , new settings updated.
7 Years Ago
[D11] More server side support for achievements
7 Years Ago
[d11][Audio] Office Interiors and Portacabins now with bespoke reverb settings.
7 Years Ago
Tweaks to reduce rowboat wake size and mitigate disturbance flickering; update rowboat prefab
7 Years Ago
backup greybox
7 Years Ago
[d11][Audio] Launch Site Range interiors and Lift Cabin reverbs with new settings.
7 Years Ago
[D11] [UI] Added translations for delete sleeping bag popup.
7 Years Ago
subtracting #32821 (multiple errors)
7 Years Ago
wrong branch
7 Years Ago
TriggerParent doesn't parent entities that are already parented (to fix cargo ship water junkpile issues)
7 Years Ago
[D11] DTLS reliable-order packet resend request.
7 Years Ago
[D11] Log critical messages as warnings in the editor.
7 Years Ago
[d11][Audio] Set up bespoke reverb settings on Industrial Buildings
7 Years Ago
merge with main
7 Years Ago
Updates radial menu sfx
7 Years Ago
Updates radial menu sfx
7 Years Ago
[d11][Audio] Added bespoke reverb settings
7 Years Ago
[D11][UI] Water storage UI name and description translation
7 Years Ago
[D11] Define fix, and added another message added on failure to get server list
7 Years Ago
[d11][Audio] changed bunker reverbs to use new bespoke settings
7 Years Ago
[D11] Show message when server list can't be loaded, and change default display of Rust credits to not be a random number
7 Years Ago
[D11][Tutorial] Reorganised tutorial trigger events/timings
7 Years Ago
[D11][Tutorial] Added HasOpenedStorage action
7 Years Ago
Fixed NPC entities snapping to world origin while traversing navmesh links
7 Years Ago
[D11][UI] water storage Water Transfer menu UI
7 Years Ago
[D11] [UI] MaskedColorLerp now tints colors by the objects vertex color before changes.
7 Years Ago
[D11] Actually enable the xb1/ps4 achievement/trophy unlock!
7 Years Ago
[D11] [UI] Fixed end of line error from merge.
7 Years Ago
[D11] [UI] Fixes to various bugs in Death Screen. Implemented popup warning when attempting to delete a sleeping bag.
7 Years Ago
Oil rig music and ambient sounds
7 Years Ago
[D11] Client side changes for achievements - PS4 Trophies ID's 01 -> 27
7 Years Ago
network++
7 Years Ago
[d11][Audio] Started applying new reverb settings to trigger objects.
7 Years Ago
[D11] Server side changes for achievements
7 Years Ago
merge with main
7 Years Ago
Fixes looping sfx not working
7 Years Ago
Fixes looping sfx not working
7 Years Ago
[D11] Compile fix
7 Years Ago
buoyancy improvements to rhib fixed boat engines not taking wave height into effect during depth calculations
7 Years Ago
AI door issue scene flasher/siren light now have passthrough turret parts far less common from boxes scene2prefab compile fix
7 Years Ago
fixed oil rig ladders scene2prefab
7 Years Ago
scene2prefab fixed scientists spawning too slow
7 Years Ago
adjusted scientist loot