128,937 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11][UI] Highlighted equipment will now display changes to values
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                forklift colour is determined in detail map layer of material - added mask texture
 
                
                
                
                
                
             
         
        
            
            
            
                
                material ID re-ordering fix for static bradley
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                ▄▄▍▉█▆▄ 
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                █▅▌▍▄ ▉▊▊▍ ▆▅▋▊▊ ▊▅▌ ▉▌▌▉▋▆█▉█ ▍▄▊▌▋
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
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▍▆▉▄▅▍▍++
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                ▋▋█▄▊▊▇▉▍ █▉▋▊▍▆ ▅█▊▄█▇ ▍▌▇▇▍
 
                
                
                
                
                
             
         
        
            
            
            
                
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                [D11][UI] locker screen implemented, swapping and temporary equipping  lock screen
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                [D11] Audio sound asset optimisation progress.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Switched loot panel headers to Text mesh pro. 
Implemented fridge and fishtrap panels. 
Added panels not in lootpanel scene to scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Add in NpToolkit plugin for Sony
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Update server analytics to use new telemetry service.
 
                
                
                
                
                
             
         
        
            
            
            
                
                alternative skins for water drum into biohazard one, alt pallets skin (blue)
progress backup cargo style 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Altered spray can texture.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][UI] ShopFront trading placeholder design implemented.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initialize GameAnalytics after Steam
Don't send errors to GameAnalytics
 
                
                
                
                
                
             
         
        
            
            
            
                
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