202,005 Commits over 4,171 Days - 2.02cph!

9 Years Ago
Bunch of material environment horizont occlusion fixes, and moved some to our rust_standard
9 Years Ago
Misc twaeks and cleanup
9 Years Ago
Compile fix
9 Years Ago
cherry pick mtls
9 Years Ago
Added a small AO map to make brickwalls look better
9 Years Ago
Maybe this will fix standalone builds being stupid
9 Years Ago
Moved EntitySettings component list generation to OnEnable, not OnValidate. Derp
9 Years Ago
Better
9 Years Ago
Data fixes
9 Years Ago
deleted a thing
9 Years Ago
UI scale and some other tweaks
9 Years Ago
FOR FUCK SAKE playership camera, adding ui camera to fix jittering FOR FUCK SAKEpickupUI prefab to use uicamera
9 Years Ago
fixed a place that was not walkable due to barrier on train_wagon_e
9 Years Ago
fixed a couple missing collisions on trainyard outer building
9 Years Ago
Added some icons, updated entity data with default icon or appropriate icons where available Added RadialMenuButton UI component Added Icon UI component for easier icon + background + color management ActivityNoficiationsWidget doesn't use the CommandButton system CommandButton renamed to RadialMenuCommand
9 Years Ago
Couple of tweaks to airfield
9 Years Ago
Radial buttons now align text based on their position in the radial Icon assignement and prefab updates
9 Years Ago
Clothing and hair picker WIP/draft
9 Years Ago
added character textures and original mesh for UVs
9 Years Ago
Cleaning up some radial menu stuff
9 Years Ago
Fixed tribe create customisation buttons not working, events now setup in code
9 Years Ago
Added missing radial menu widget in TribeCreate UI
9 Years Ago
More details to rebars nrm Final cooling tower models/LODs/Collisions/Prefabs Powerplant update
9 Years Ago
WIP refactor of stat minipulator data
9 Years Ago
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9 Years Ago
Automated Linux Build #287
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9 Years Ago
Automated OSX Build #287
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9 Years Ago
Automated Windows Build #287
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9 Years Ago
Automated Linux DS Build #287
9 Years Ago
Minor tweaks
9 Years Ago
- Added E to equip text to weapon pickups - Cached the UI camera lookup for pickup UI
9 Years Ago
- Input is enabled immediately on splash screen and crosshair set visible - Can still use gamepad but it's not mentioned
9 Years Ago
- Set steam appid back to FP prototypes so leaderboards will work in build
9 Years Ago
Merged from main
9 Years Ago
Rebuilt plugins
9 Years Ago
Fixed other player voice notices showing on HUD
9 Years Ago
Fixed vitals covering inventory menu
9 Years Ago
.
9 Years Ago
merge from main
9 Years Ago
- Reduced speed of patcher glue from 350 to 300
9 Years Ago
Nuked low quality version of skin shaders; only one full spec level for now
9 Years Ago
Removing EffectParameters
9 Years Ago
- Adding a randomised pitch "ow" sound effect when player takes damage. This might get annoying until we have more than one sound.
9 Years Ago
Added EffectSettingsWrapper, used where data stores a list of effects, for easier property drawer usage
9 Years Ago
Effects data NestedEditor attribute / drawer tweaks, added to all EffecSettings fields
9 Years Ago
Removed old NestedEditor types
9 Years Ago
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9 Years Ago
Fixed XP notice HUD getting huge Reduced xp gain particle count Craft count spacing Hide uncraftable blueprints (like the key) Don't allow craft if parent item hasn't been unlocked Show "parent item needs unlock" Order locked blueprints by cost Show child items in blueprint description Fixed xp particle explosion when spending xp
9 Years Ago
StatMinipulatorParametersDrawer swishy++
9 Years Ago
xp.reset works xp.setlevel works