202,453 Commits over 4,171 Days - 2.02cph!

bot
9 Years Ago
Automated Linux DS Build #596
bot
9 Years Ago
Automated OSX Build #596
9 Years Ago
DebugSkin bundle (RUST-1556 maybe?)
bot
9 Years Ago
Automated Windows Build #596
9 Years Ago
Re-saving DebugSkin (updated serialization layout, RUST-1556 maybe?)
9 Years Ago
should be able to place objects on table now
9 Years Ago
FOR FUCK SAKE board color
9 Years Ago
Added MaxSpawnDistance to all impact effects and decals
9 Years Ago
Removed broken water impacts
9 Years Ago
Rugs display health Are vulnerable to melee
9 Years Ago
Merged from main
9 Years Ago
Fridge is easier to place RUST-1560 Fridge lock pos RUST-1564 Fridge now destroys on ground missing RUST-1566
9 Years Ago
tool craft new sounds and audiobundle
9 Years Ago
sfx to anim
9 Years Ago
Merge fixes
9 Years Ago
more rework
9 Years Ago
another craft sfx
9 Years Ago
missed a bit
9 Years Ago
anim fiddle
9 Years Ago
Merge fixes
9 Years Ago
name_conflict checkin
9 Years Ago
Doubled size of terrain potato detail texture; halved at GQ=0
9 Years Ago
added temp camera scripts to untiy scene remade sidewalk and added so far to hex piece 2
9 Years Ago
manifest
9 Years Ago
Terrain shader fuckup
9 Years Ago
Added Post Process Stack
9 Years Ago
craft sfx tweak
9 Years Ago
added new pavement to hex 17
9 Years Ago
Remove local tile mouse highlighting
9 Years Ago
Fixed Nre Fixed profiler leak in GetWaterDepth
9 Years Ago
More shader updates/fixes
9 Years Ago
refactored some display code for vms on maps buffed heavyplate body armor fixed sash not showing sometimes
9 Years Ago
Bear rug allow objects on top of itself again
9 Years Ago
Started on simple AI learning.
9 Years Ago
Common rug icon more distinctive vs tool cupboard
9 Years Ago
removed negative protectino from heavy armor massively increased condition
9 Years Ago
bearskin rug costs leather instead
9 Years Ago
Ai doesn't walk through bases (NEXTGEN AI ITT)
9 Years Ago
added new pavement to city hex 17 and added new camera scripts to start balancing
9 Years Ago
fixed turret laser dot being too far from target
9 Years Ago
stone and twig floors are flat
9 Years Ago
CVisibleShadowList::PrioritySort uses quicksort Removed slow condition from CVisibleShadowList::EnumShadow
bot
9 Years Ago
Automated OSX Build #597
9 Years Ago
sentry laser more accurate still
bot
9 Years Ago
Automated Windows Build #597
9 Years Ago
Zombies don't like water as much
bot
9 Years Ago
Automated Linux Build #597
9 Years Ago
Refactoring
9 Years Ago
Subtracting 19287 (alexrehberg)
9 Years Ago
FOR FUCK SAKE board color