199,294 Commits over 4,140 Days - 2.01cph!
Keywords utility build fix
Added independent water reflection probe that includes sun/moon (TOD)
Removed sun/moon from main reflection probe + reduced resolution (TOD)
Updated custom shaders to new probe; fixes skin sun reflection highlight in shadow
Select a random container in the world for package missions
wip currency/unlocks
protobuf
deleted placeholder unlock items
Fixed mission nonsense with items that stack
Touched water shaders to fix refl quality 0
Fixed mission info not setting correctly on client in some cases
Fixed potential NRE in LoadGameWidget caused by null save games list. List is now initialized in the field, upload SaveLoad API methods to take a list rather than outing one
Don't hide some player stats from inventory ui just because they're low.
Show a notice on the ui navbar when there are talent points available
arrow texture updated/uvs
Session scene loading cleanup
Hacky fix for navmesh agents not being placed on a navmesh in certain scenes
Fixed rare packet corruption when network encryption is enabled
EAC integrity violation is logged as error
wip unlocking/equipping ui
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
Switched refl probes time slicing to all faces
customisation UI buttons now listen to item unlock success/fail events, modify properties accordingly
If you can afford an item, clicking unlock now sends request to server.
Server unlocks items if the player record has enough currency, sends success or fail response message and new currency balance.
Unlocked items get added to playerrecord id list.
garage door polish, balance, sounds, skinnable
code lock has a filler mesh between the two sides now
increased ceiling light rope length
netting double sides with slightly increased health
manifest
more customisation item button work
play online and customisation editor buttons are set to not be interactable until connected
customisation option lists are now sorted by unlock cost, low to high
fix for debirs field marker saving/loading
wip arena stuff
tweak transparent shader (clamp transparency)
fix glow line position in main scene
Navbar bug.
Chicken stats.
Working on cash delivery task and updated package mission structure
reworked customisation button behaviour
Have mission info fit on screen a bit better