224,188 Commits over 3,684 Days - 2.54cph!

9 Years Ago
Clean and fresh
9 Years Ago
Clean and fresh
9 Years Ago
- Removed the 4 turret turret from Area1 spawn table - Increased aggro range of the spikers
9 Years Ago
Added EntitySpawner for hand placing spawns in scenes
9 Years Ago
Premake files
9 Years Ago
Premake files
9 Years Ago
Bootil xlink
9 Years Ago
Bootil xlink
9 Years Ago
Organising
9 Years Ago
Organising
9 Years Ago
Boilerplate
9 Years Ago
Boilerplate
9 Years Ago
Root dir
9 Years Ago
rock item view fix
9 Years Ago
removed asset db refresh call in BE load assets to see if it makes everything ok
9 Years Ago
Added ActionChain.Break method and OnChainBreak event Remove commented out DSE con line from BeforeEditor+Assets
9 Years Ago
Fade out DSE editor in BehaviourPlanSettingsEditor when ScoreForDecisionMaking is false
9 Years Ago
Reset inputs in AI States
9 Years Ago
Updated debug setting
9 Years Ago
banner nmap meta changes banners LODs, COls, Gibs, Mats
9 Years Ago
Rocket Launcer FX stuff.
9 Years Ago
spawn tweaks
9 Years Ago
Scene save
9 Years Ago
Allow weighted objects a minimum weight of 0.01f in the editor Fixed MusicManager tag handling, should play a wider variety of music now Removed HumanInfo, all handled in UnitInfo Unit emote sounds should play less often
9 Years Ago
Game Runtime config
9 Years Ago
updated phrases updated loot tables turret has 12 ammo slots & proper loot panel
9 Years Ago
compile fixes
9 Years Ago
nerfed heli rockets explosive damage (less damage to buildings, same damage to players) 10% reduction in heli bullet damage
9 Years Ago
explosives will now destroy turrets turret can never be placed on terrain turret can be repaired with hammer turrets wont target other turrets can no longer loot turret while online turret will no longer track targets when shot and offline increased explosive protection fixed turret high network usage fixed turret not destroying when foundation was destroyed under it turret will not track players that are no longer visible to it turret will no longer aggro on authed players who attack it
9 Years Ago
- Shitty, temp fix for memory leak. Need to move to using object pooling globally.
9 Years Ago
Removed bad create mothod from WeatherSettings
9 Years Ago
Cleaning
9 Years Ago
- Fixed a material leak in OutlineEffect
9 Years Ago
Removed WeatherVolume and related code
9 Years Ago
Disabled volume based weather system, weather is now randomly changed by the PlayerWeather component
9 Years Ago
version update
9 Years Ago
icon updates
9 Years Ago
Merge from shadow batching
9 Years Ago
Merge from footprints
9 Years Ago
FOR FUCK SAKE colorful fx ! camera with fx FOR FUCK SAKE removed wrong commit
9 Years Ago
Owl fly south turn
9 Years Ago
rock changes
9 Years Ago
Improved internal handling of unit sleep and death (ensure behaviour ticks and DM are always disabled)
9 Years Ago
9 Years Ago
misc cleanup
9 Years Ago
added temple court ref, added temple court max file and start of greybox, plus unity scene setup
9 Years Ago
added temple court ref, added temple court max file and start of greybox, plus unity scene setup
9 Years Ago
AbilityPlanData -> BehaviourPlanData BehaviourPlanData in BehaviourPlan base
9 Years Ago
Comments on example code in FindRequiredTool
9 Years Ago
- Rework