reporust_rebootcancel

128,267 Commits over 4,109 Days - 1.30cph!

49 Days Ago
2-week yolo merge from main
49 Days Ago
Simple AO baker implementation
49 Days Ago
trawler latest props progress
49 Days Ago
subtract print_light_counts
49 Days Ago
merge from adjust_shelf_pickup_volumes
49 Days Ago
merge from tutorial_jungle_rock_fix
49 Days Ago
merge from abyss_containers
49 Days Ago
merge from BowWeapon_cleanup
49 Days Ago
merge from print_light_counts
49 Days Ago
merge from train_clipping_parent_fix
49 Days Ago
Merge from mixing_item_delete_fix
49 Days Ago
Fixed mixing table sometimes deleting ingrendients when they cannot be stacked due to spoiling
49 Days Ago
▋▊▇▉▊ ▊▇▇▊ ▋▄▅▄▉▇_▆▇▆▋▇▊_▉▍▉▅▌▄█_▄▇▄
49 Days Ago
▊▄▍▅▋ ▍█▇▇▍▉ ▉▊▉▍▄▉▄ ▋▉▇▄▊▌▍ ▉▆▅▉▋ ▇▋ ▉▇▌▌▌█ ▄▄ ▆▅▍▉ ▉▄▊ ▆▇▇▅▋▅▍▅▊ ▇▅▆▅▊▆▋▊▊
49 Days Ago
More cleanup Added "Block from Mannequin" field on ItemModWearable, enabled on inflatable outfits
49 Days Ago
More cleanup, update icon
49 Days Ago
Cleaned out a bunch of stuff we're not planning on using - scrubbing animations, manual joint posing Removed female mannequin version
49 Days Ago
Mannequin uses new mesh
49 Days Ago
Merge from hackweek_manny
49 Days Ago
Merge from main
49 Days Ago
Mouse wheel keybind support + wire slack keybinds to the new settings menu
49 Days Ago
Merge from parent
49 Days Ago
Minor cleanup for CeilingLight
49 Days Ago
merge from main
49 Days Ago
Fixed wire slack not working with string lights
49 Days Ago
merge from main
49 Days Ago
merge from mousewheel_binds_fix
49 Days Ago
Can now bind mousewheeldown and mousewheelup from the settings
49 Days Ago
Added binds for wire slack Also fixed the options menu defaulting to the controls tab
49 Days Ago
Fixed mouse wheel key combos not being bindable
49 Days Ago
Fixed LR300 steam item description generation
49 Days Ago
hanging lights
50 Days Ago
Manifest
50 Days Ago
Merge from trimmed_asset_warmup
50 Days Ago
Try to only bundle referenced prefabs since Unity doesn't like us selectively warming them up
50 Days Ago
merge from main
50 Days Ago
fix water rendering issues on macOS
50 Days Ago
merge from session_analytics
50 Days Ago
Added session_start and session_end events Added session_id field to every events
50 Days Ago
merge from main
50 Days Ago
Flex grid min values on row count and row min height
50 Days Ago
Don't rely on managed references when removing instances, use InstanceHandle instead
50 Days Ago
Hack: BiomeBenchmark - try generating clutter without incomplete server Didn't work, since they spawn server side, but there's no server to send this info to client. Will try to migrate the clutter to client side next. Tests: benchmark in editor
50 Days Ago
Store featuring fixes More analytics, added journey_id to all store events
50 Days Ago
Updated Banana Bunch Albedo Texture Map Updated Banana Bunch Model to incorparate feedback
50 Days Ago
Use on toggle enabled instead (for gamemode filters)
50 Days Ago
Slighty improved server browser tab behaviour - can now toggle off gamemodes that are already toggled Better
50 Days Ago
Update: BiomeBenchmark - add basic avg frame time tracking Tests: ran scene in editor
50 Days Ago
Update: BiomeBenchmark - generate fly-through camera track Tests: BiomeBenchmark in editor