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11,234 Commits over 1,338 Days - 0.35cph!

59 Days Ago
Cleanup Update Facepunch.ActionGraphs Allow [InitializedBy( null )]
59 Days Ago
Fixed AG undo/redo regression IResourceEditor.Changed event Fix save button not enabling for custom editors
59 Days Ago
Prop Static use material picker for override https://files.facepunch.com/louie/1b0611b1/sbox-dev_0JwGrYS8BS.png
60 Days Ago
Finally fixes Facepunch/sbox-issues#4716 - reloading Map Instance when recompiled in Hammer
60 Days Ago
Fixed dragging prefabs into scene view sbox-issues/issues/5079
60 Days Ago
Add support for expression bodied methods for CodeGen. Fixes Facepunch/sbox-issues#5025 Add test for expression bodied CodeGen method
2 Months Ago
Fix truncated context menu for some plugs
2 Months Ago
Slightly increase FOV on Viewmodel preview
2 Months Ago
Can drop into hierarchy (resolves Facepunch/sbox-issues#4453)
2 Months Ago
F1 console: copy exception stack to clipboard when clicking entry (resolves Facepunch/sbox-issues#5038)
2 Months Ago
Failing list block copy test Fixed possible "Destination is too short" on list hotload
2 Months Ago
Add scroll area to EnumControlWidget
2 Months Ago
Update IntegerControlWidget label color GameManager -> Game
2 Months Ago
Can create variables from outputs again https://files.facepunch.com/ziks/2024-03-05/sbox-dev_KoPIunZlbZ.mp4
2 Months Ago
Fixed dragged output listing irrelevant nodes
2 Months Ago
Expose intersection-related structs to ActionGraph Facepunch/sbox-issues#5063 * PhysicsIntersection * PhysicsIntersectionEnd * PhysicsContact * PhysicsContact.Target
2 Months Ago
Update tags when parent changes sbox-issues/issues/4931
2 Months Ago
Tag editor popup improvements * Fixed being tall and oddly spaced out * Placeholder text in create tag entry * Creating a tag rebuilds the list of available tags Editing tags in inspector marks scene unsaved
2 Months Ago
SceneMapLoader: don't cast dynamic shadows for map lights marked as baked shadows only
2 Months Ago
Add VK_EXT_full_screen_exclusive support for enabling but also explicitly disabling exclusive fullscreen (this should stop nvidia forcing exclusive fullscreen on borderless windows)
2 Months Ago
Adjustment to muscle skin and zombie skin + new balding hair
2 Months Ago
Model AssetPreview: for viewmodels show bone merged arms and use viewmodel camera
2 Months Ago
Add Mesh.TriangulatePolygon to triangulate a polygon without needing a massive library
2 Months Ago
When joing via new instance, Project.Current is null - this can break <style> because it can't get relative path of current file. Fix that by just using absolute path in that case. Remove unnecessary assert
2 Months Ago
Mascot LODs
2 Months Ago
These url checks should no longer be needed
2 Months Ago
Populate some missing TypeSerializedField virtuals (fixes Facepunch/sbox-issues#5042)
2 Months Ago
Support serializing field containers
2 Months Ago
Fix Facepunch/sbox-issues#5048, Facepunch/sbox-issues#5044
2 Months Ago
Scope to the active scene when running commands
2 Months Ago
Move primitive builders to Editor.MeshEditor
2 Months Ago
SteamAudio traces happen in c#, tweak reflection settings, tweak transmission settings
2 Months Ago
Citizen - Mascot Skin New Mascot Skin with colour variations
2 Months Ago
Disable audio reflective until I can fix it (snd_steamaudio_num_bounces 16 to enable)
2 Months Ago
Mixing thread locks the c++ sound mutex when mixing
2 Months Ago
Tweak audio sample function so we can find out why it's crashing
2 Months Ago
Fix sound system going silent after playing local sound in the middle of your ears
2 Months Ago
Disable error reporting in test mode Fix NRE in SoundPointComponent when SoundEvent is null
2 Months Ago
Fix mixing thread crash
2 Months Ago
Fix ShaderGraph input editor width regression https://files.facepunch.com/ziks/2024-03-01/sbox-dev_zPHxuj7Wy8.png
2 Months Ago
Fixed GraphView.SelectionBox
2 Months Ago
TypeLibrary.GetType( name, baseType ) To compliment GetType<T>( name ) Component.JsonRead: don't ignore component_type Fixes some of the bugs that #1449 will fully solve
2 Months Ago
Performance now shows the max, instead of the average Tweak steamaudio reflection settings to tide people over until I move it to a background thread
2 Months Ago
MixingThread tweaks Fix volume doubling
2 Months Ago
Don't show install for incompatible cloud package types
2 Months Ago
Revert "Move depth prepass to be the first pass of everything, we'll use it on lightbinner for light culling from now on" This reverts commit 65bc314734f0003a9d2dc5c10e5f7da3a11a8db0.
2 Months Ago
Move depth prepass to be the first pass of everything, we'll use it on lightbinner for light culling from now on
2 Months Ago
Fixed #1470 https://files.facepunch.com/ziks/2024-03-01/sbox-dev_YZdIaQBdKv.mp4
2 Months Ago
Managed soundsystem (#1455) * Sound mixing moved to managed * SoundHandles have occlusion, transmission, reflection * SteamAudio is back * Still lots to do (orgs/Facepunch/projects/24/views/1?pane=issue&itemId=55046762)
2 Months Ago
Tentative fix for Facepunch/sbox-issues#5021