128,907 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed oil rig lights pulsing intensity after switching culling state
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed oil rig distance flares not turning off during day time
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                [D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adds change item sfx (it really quiet though)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▌▍▇▅▊ ▌▄▅▅▄▋▅█▍ ▉▉▌▄ ▆▍▍▊▇▅ ▉▊▊█▄ ▆▇ ▆▆▉ ▄█▅▍ ▉█▊ ▊▄▌ ▊▅ ▋▄▋█▍▋▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for issue #1095, changed how objectives are set to prevent stuck tasks
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Added helicopter flyby when leaving cave
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Enable SFX precache
 
                
                
                
                
                
             
         
        
            
            
            
                
                terrain conveyor belt tweakage
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] PS4 Trophy description change
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS plugin release builds added as default.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Removed flags from server info on a number of pages, and reformatted the Find/Join Games page a little on request of Design
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] forgot to add the new vital bar prefab file
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adds SFX for sliders in FE
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adds SFX for sliders in FE
 
                
                
                
                
                
             
         
        
            
            
            
                
                End of greybox
Excavator scene re-organisation
Terrain dressing base
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix achievement when killing scientist with rock
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Player game data save changes - client side achievement fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Server side achievement fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent RandomDestroy objects from being considered for instancing
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adds info panel sfx for join server
 
                
                
                
                
                
             
         
        
            
            
            
                
                adds info panel sfx for join server
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for issue #1032, objectives will overlap when moving between inventory and crafting screens
 
                
                
                
                
                
             
         
        
            
            
            
                
                Experimental SFX precache for Adam to try
 
                
                
                
                
                
             
         
        
            
            
            
                
                Experimental SFX precache for Adam to try
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS reliable-order message handling integrated.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Changed loading order of scenes during game setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tidied up world spawn pool and pool grouping stuff
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS reliable-order resend message handling in the Unity API.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for MeshLOD creating empty renderers, reverted bad commit of gameObject -> rootObject (causing planter placement issues)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] made the thirst bar flash when you try to sprint but you're too thirsty
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed grid numbers and lines having incorrect alpha values when first opened.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS reliable-order retry request implemented in the Unity API wrapper. Request handling side still needs implementing.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for craft first firearm achievement
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                AIInformationZone NRE fix for no AIInformationZone