reporust_rebootcancel

119,329 Commits over 4,018 Days - 1.24cph!

10 Years Ago
Fixed issues with Env Refl Horizon Fade Added Env Refl Occlusion and Horizon Fade to StandardBlendLayer shaders
10 Years Ago
Fixed player skeleton gizmos
10 Years Ago
Fixed StandardBlendLayer shader getting getting bad metallic/gloss values on detail layer
10 Years Ago
If booting in mono, switch to stereo mode (hopefully fixes crashes of people with headphones plugged in (unity!))
10 Years Ago
Fixed player teleport bug/exploit
10 Years Ago
merge from main
10 Years Ago
Fixed uv set selection in blend layer shaders Fixed compilation error in internal-deferredreflections Updated vertex lighting code in BillboardLight with latest spotlight code
10 Years Ago
merge from main
10 Years Ago
▋▉▌▇▄ ▋█▊▄▅▄ & ▆▌█▍ ▋▍▌ ▄▅▊▆▇
10 Years Ago
▆▌▉▉▉ ▊▌▅▅▉▋▄▉▄▊▇█ █▄▉▋█ █▍▆.
10 Years Ago
finally fixed the bug where the player's head would deform and look super ugly.
10 Years Ago
Added SavePause component (pauses auto-save for the lifetime of this entity) Added SavePause to cargo plane prefab
10 Years Ago
Server save optimization test
10 Years Ago
Fixed an issue with the wood compound wall missing collision links
10 Years Ago
Fixed lastPositionValue being uninitialized on a freshly spawned player
10 Years Ago
▋▇▍▆█▌▋▆ ▌▊▍▅▊█ ▄▄▊▅▊▄▊▌▅ ▊▇▋▍▌▅ ▉ ▌▍▆▊▆▌▉▄ ▌▌▆▆▅▄ ▍█▊▅▋▉▋▇ ▋▆▊▍ ▅▇▌▊▌▍ ▄▇ ▌▄▍▍▆▆ (█▊▆▌▌█▋ ▅▊▍▄▌ ▅▉ ▋▉▅▍▄▇ ▊▆ ▅▅▍▆▅▋ ▆ ▌█▊▍█▄ ▅▄▍█▅▅▄▊) ! ▍▉▄▌▉▉▆▍ ▍▍▌▉▆▉ ▄▌▊▇▄▌▋██ ▌▊█▊▉▅ ▉ ▌▆▊▊▆▊▌█ ▊▅▄▍▉▋▄ ▌▌▉▍▅▌ ▌▅ ▅▌█▅▆▅▄▌▋ ▋▇▄▊▍ ▉
10 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
10 Years Ago
merge from large deployables
10 Years Ago
merge from main
10 Years Ago
Dressed the large deployables foundations
10 Years Ago
merge from main
10 Years Ago
▄█▋▆▋ ▅▄▆▊ ▌▆▅▇ ▋▌▌▉▋▄
10 Years Ago
Server keeps 4 backups of the identity folder with increasing time intervals
10 Years Ago
fixed hat.beenie short name
10 Years Ago
Fixed steam inventory schema not using the skins to generate
10 Years Ago
Fixed google analytics spam
10 Years Ago
Switched cover lods to the atlas material
10 Years Ago
Adding whitebox models and prefab skin for the compound wall Gate
10 Years Ago
Server backup timespan calculation fix
10 Years Ago
Added a simple room inside the Satellite Dish monument
10 Years Ago
Fixed respawn not setting lastPositionValue until the next client tick is received
10 Years Ago
▇▇▋▇▆▌▉▆ ▌▉▊▍▅▍▌ ▄▋▍▇ ▇▌▋▆▄▋▆
10 Years Ago
Models and textures for the new deployables foundations
10 Years Ago
merge from main
10 Years Ago
▌▆▌▄ ▊█▌▋▆▊ ▌▆▆█▍▍▄ !▌▇▉▆▉▋▄▄ ▅▅▉ ▉▆▌▄▅▇ ▊▍▍ ██▅▍▋▉
10 Years Ago
█▉▉▆▄ ▇▆ ▆▇▍▊▄ ▍▄▊ ▉███▍█ ▋▍█▅▋▄▅▌▄▅▆
10 Years Ago
fixed a bug with the player's face looking like Morhpeus from the Matrix. fixed a bug with the spear holding
10 Years Ago
▊█▉▇▊▄▋
10 Years Ago
compatibility and bugfixes from merge
10 Years Ago
Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
10 Years Ago
▆▇▊▄▍▋▅▋▍▋ ▅▅▌▋▋▊▌▉▋▍
10 Years Ago
smoothed the player view when switching weapons while alt-looking
10 Years Ago
▆▍▍█▌ █▄▋▆▉▊ ▋▆▌▅▍ ▋▋▌▋██ █▊▉█▍█▄▅ ▋▆▉▋▆▊ (▅▇▆▆▆▅▋▍ ▊▆▇▌▍▆▋▊▄▄)
10 Years Ago
▋▆▊▊▇▇█ ▆▇ ▌▇▉▍▇ ▌▉▅▇ ▌▅▉▊▊▄▊▄ (▌▄▆▍▄'█ ▍▌▉▋ ▄▄▇▌ ▍█▆▄▅▅, ▊▌▄▇▌▅▋▆█ ▄▊▊▍▆▉▇▍▇▋ ▌▉▅▋▅▉ ▅▄ ▄▅▄▇ ▉▌ ▉█▍▄▍▅ ▍▋ ▊▇▉▅▇▄)
10 Years Ago
merge from main
10 Years Ago
Test for goosey
10 Years Ago
Server backup tweaks
10 Years Ago
Fixed console UI not refreshing when entering console commands that don't reply with anything
10 Years Ago
Servers now make a full backup of the server data folder on startup Servers now keep 9 backups of the server savegame in addition to the current state Servers now double the lifetime of every additional savegame backup that's kept
10 Years Ago
research chance is now rounded to correspond to UI % chance