reporust_rebootcancel

139,484 Commits over 4,352 Days - 1.34cph!

10 Months Ago
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10 Months Ago
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10 Months Ago
Fixed missing toolgun deploy sfx
10 Months Ago
Merge from nametag_streamer_fix
10 Months Ago
Fixed nametags on top of players heads not updating if streamer mode was toggled mid game
10 Months Ago
Fix compile errors
10 Months Ago
Converted the mission info panel to a flex element
10 Months Ago
Add a mission complete screen (pretty wip right now)
10 Months Ago
Created a drop down property drawer for position fields, makes hooking up mission positions a lot easier
10 Months Ago
merge from party_system -> main
10 Months Ago
Added a tab interface to the mission inspector Mission position generators can now be marked as non exclusive, allows us to have multiple player missions use the same point
10 Months Ago
Fix compile errors
10 Months Ago
Add document spawn points to other fishing villages
10 Months Ago
merge from party_system -> main
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Add context menu option to invite users to the party - create a party automatically when inviting someone
10 Months Ago
Merge from compiled_field_fixes
10 Months Ago
Fixed serializable fields being compiled out in: CommunityEntity.UI.FadeOut CommunityEntity.UI.Countdown DDraw FPSLogger EggUpdater ItemStoreItem
10 Months Ago
Add context menu to party members - UI to kick and promote members to party leader Add ability to promote other players to party leader
10 Months Ago
Update party invite modal to look less WIP - add profile picture - improve colors - wait up to 2 seconds before showing party invite to give time for profile picture to load Update HttpImage to expose whether the image is currently loading or finished
10 Months Ago
Ignore party invites from non steam friends
10 Months Ago
merge from main -> party_system
10 Months Ago
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10 Months Ago
Update: AutoTurret - rewrite rotations via matrices instead of TRS - Delete all TRS related stuff (turns out you can't do non-uniform scaling with it :/) - Incorporate transform hierarchy up to gun_yaw This should be slower, but different PC - will re-bench once home Tests: spaend a turret and caused it to rotate different ways
10 Months Ago
trawler ship hull material vcol blends progress, more uving
10 Months Ago
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10 Months Ago
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10 Months Ago
Add command to join party by ID
10 Months Ago
separate volume slider for UI sounds
10 Months Ago
fix reproj artifact when camera rotation snaps far
10 Months Ago
Wall Storage - Updated prefab setup with a proper one, working LODs, Gibs, IO ports and lights
10 Months Ago
fix wobbly reprojection
10 Months Ago
M15 Pistol - Small fixes to world model LOD3
10 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
10 Months Ago
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10 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
10 Months Ago
M15 Pistol - Added final world model and LODs FBX, tweaked attachment positions
10 Months Ago
- Removed indirect_instancing.enabled toggle (was broken) - Reverted all modifications to MeshLOD, MeshCull, RendererLOD, RendererBatch and other LODComponents
10 Months Ago
fixing erosion issues waterside and stripe artefacts - corrected slope angle calculation that was causing striped carving at low - introduced procedural carving limit that eliminates waterside carving and just limits max-depth elsewhere
10 Months Ago
day-switch oddity mitigation with gradients (code fix needed for highlight hotspot)
10 Months Ago
VC TOD gradiation of ambient and scattering during sunsets.
10 Months Ago
- Fixed and optimise debug diagnostics - Use an array instead of a dictionary to store RenderKeys - Added various toggles for controlling which parts of the system run during profiling
10 Months Ago
InstancedDebugDraw: Fix performance issue when re-adding instances each frame
10 Months Ago
merge from abyss_containers
10 Months Ago
merge from frontiergatewalldesc
10 Months Ago
merge from viewmodel_camera_anim_v2
10 Months Ago
merge from combatknife_sfx_drop_fix/woodtea_drink_sfx_fix
10 Months Ago
merge from resourcedispenser_stacksize_fix
10 Months Ago
merge from grass_skirt_legs_fix