reporust_rebootcancel

145,674 Commits over 4,444 Days - 1.37cph!

41 Days Ago
Support UI popup with empty string titles
41 Days Ago
Fix dodgy shadow on apply, modify and discard buttons
41 Days Ago
Fix broken open transition
41 Days Ago
empty_country_list_fix -> main
41 Days Ago
Debug commands to test whats going wrong with geolocation - Codegen - Rebuild phrases
41 Days Ago
Re-enable `canPlaceInsideRocks` on the terrain checks of foundation prefabs
41 Days Ago
Undo changes to foundation prefabs since the merge messed up at some point and they ended up with 2x MeshRenderer components throwing strange errors
41 Days Ago
merge from efficiency_desc
41 Days Ago
Efficiency upgrade description change, on the right branch this time
41 Days Ago
Fixed not being able to connect a wire to a door controller when the door is open
41 Days Ago
Subtract new navmesh
41 Days Ago
Readd god rock & anvil rock to craggy
41 Days Ago
Fixed efficiency description to a generic now that it includes explosives /satchels
41 Days Ago
Codegen
41 Days Ago
merge from computer_io_no_passthrough (very minor, parameter change only)
41 Days Ago
remove computer station passthrough, slightly move input plug to line up better with model
41 Days Ago
Reapply Antihack.cs #if SERVER changes
41 Days Ago
merge from main -> fix_foundation_clipping_rocks
41 Days Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
41 Days Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
41 Days Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
41 Days Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
41 Days Ago
Fixed the mess with ice throne showing as Ice King Pack
41 Days Ago
merge from storepage_abyss_fix
41 Days Ago
merge from storepage_frontier_fix
41 Days Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
41 Days Ago
Various kiosk fixes
41 Days Ago
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41 Days Ago
Kiosk lighting
41 Days Ago
increase max player sprinkle
41 Days Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
41 Days Ago
Final volume checks
41 Days Ago
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41 Days Ago
allow mortar to be picked up without hammer (flag if the pickup prompt becomes annoying)
41 Days Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings
41 Days Ago
Missed one more DigitalClockAlarm pooling issue
41 Days Ago
New default sorting order - Initially sort via population - Use distance as tie breaker - Very occasionally sprinkle in lower pop
41 Days Ago
Garage door industrial animations
42 Days Ago
merge from game_room_dlc -> darts_game
42 Days Ago
merge from main
42 Days Ago
only show 5 leaderboard spots
42 Days Ago
merge from fix_storage_adapter_invisible -> main
42 Days Ago
Fix storage adapters going invisible - force the LODComponent to refresh when it's parented to a static entity to handle all the edge cases where the LODComponent is initialized at 0,0,0 before parenting
42 Days Ago
Kiosk lighting WIP.
42 Days Ago
Fixing chicken suit skeleton skin
42 Days Ago
Cherry pick 150710, 150711 (moved SkinnedMeshRenderer convert button to the context menu)
42 Days Ago
Compile fix
42 Days Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
42 Days Ago
Ninja suit skinning fix
42 Days Ago
Fixed electric furnace gibs not being skinned