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137,535 Commits over 4,474 Days - 1.28cph!

40 Days Ago
Merge from main
40 Days Ago
Make ElevatorStatic partial
40 Days Ago
Remove guest functionality of apartments: only have owners and only the owners can open and close the doors - if you want to share apartments with your friends, either be in the room or make a proper base
40 Days Ago
Fixes for burst firing in turrets, seems to work okay now Add a warning log if the next scheduled firing time in a turret is < the attack cooldown on the attached weapon as this fucked me. Should catch if it still occurs
40 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
40 Days Ago
Pool mini game 3p anim update and vm anim set block out
40 Days Ago
Add EntityRef SyncVar support
40 Days Ago
Switch from hardcoded tech trash define to ItemAmount
40 Days Ago
got ui2 sculpture admin panel working
40 Days Ago
Manually lowered bear trap bounds and removed the mesh filter from the server trigger. Test passes
40 Days Ago
MonumentInfo auto fill tweaks
40 Days Ago
Created all monument info scriptables
40 Days Ago
Added execute method entrypoints for switching define symbols in order to make sure we can have both SERVER and CLIENT defines before running editor tests. Added modifications to jenkinsfile to use new FPBuild steps and updated fpb-config.json default parameters.
40 Days Ago
disable hit-guide shadow casting
40 Days Ago
dev rock mat
40 Days Ago
sail.deployed: - Set prefab position at origin - increased upper deploy volume X by 0.22 to be under the 0.5m overhang Test passes
40 Days Ago
set syncvar to autosave
40 Days Ago
fixed rock sculpture turning into ice on pickup
40 Days Ago
Trigger server notification on impact not stage 2 start
40 Days Ago
SatelliteData translation phrases
40 Days Ago
Added shelf 14935 - Reduce maxOverhangMetres to 0.5f - Exclude hidden item definitions - Only include deploy volumes that affect constructions - Include DeployVolumeEntityBounds - Do not include DeployVolumeEntityBoundsReverse - Account for sockets
40 Days Ago
Add support for EntityRefs to be sent via RPC. ID is extracted and sent on sending side ID is received and put into a new entity ref on the other side
40 Days Ago
Add storage adaptor sorting to vending machines, fridges, wall cabinet They previously didn't support it since they aren't regular storage containers
40 Days Ago
client-only guard AtmosphereVolumeDrawPass
40 Days Ago
on-deploy default data fix
40 Days Ago
gas station maintainable car lift mockup
40 Days Ago
minimal rock sculpture prefab setup
40 Days Ago
Merge from main
40 Days Ago
Cleaner, better way to support remote listeners (cctv, drone) hearing VOIP of others. Previous system used a messy secondary network group solution which was prone to bugs and connections being added twice to seperate lists New system specifically looks for cimputer mounted players - giving a much more reliable solution
40 Days Ago
buffer missuse fixes
40 Days Ago
wip glowing graffiti concrete tile setup. updated skins list, localization
40 Days Ago
merge from main
40 Days Ago
Basement corridor LODs and prefabs
40 Days Ago
merge from drone_keyboardlayout_fix
40 Days Ago
merge from workshop_inputs_fix
40 Days Ago
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40 Days Ago
Adding a couple more graffiti decals
40 Days Ago
merge from quarry_speed_fix
40 Days Ago
Set belt scroll speed multiplier to 0.63 so the speed of the belt visually matches the speed of the other rotating parts
40 Days Ago
Fix broken materials on the mining quarry top engine with LOD1
40 Days Ago
Neon splats carpet textures, material, skin asset, icon. Updated skins list, localization
40 Days Ago
Fixed workshop file dialog still using the old input system
40 Days Ago
Fixed shadow caching server compile errors
40 Days Ago
Update(tests): add support to generate test positions in deep sea bounds - updated TestWaterLevelsConsistency to use those extra positions, but surprisingly the test passes - documented everything(I think?) that's wrong with WaterLevel.GetWaterLevels Tests: ran updated unit test
40 Days Ago
Merge from shadow_map_caching
40 Days Ago
Code gen after merge
40 Days Ago
Fixed drone controls not being keyboard layout aware
41 Days Ago
Merge from main
41 Days Ago
Add volume component for motion blur (2)
41 Days Ago
Add volume component for motion blur