reporust_rebootcancel

124,197 Commits over 4,171 Days - 1.24cph!

51 Days Ago
Compile fix
51 Days Ago
merge from glowdetection_tool
51 Days Ago
Added support for multiple WearableEyeViewAdjustment components
51 Days Ago
Make heavy more resistant to bullets from the front, but their ammo/fuel backpack will explode and instakill them on hit
51 Days Ago
merge from glowdetection_tool
51 Days Ago
Compile fix
51 Days Ago
If the glowing item already has a description, add a space before adding "This skin glows in the dark"
51 Days Ago
Udpating skinning for pilot hazmat
51 Days Ago
merge from main
51 Days Ago
merge from new_menu
51 Days Ago
Proper fix for the general tab scroll to section issue
51 Days Ago
skyrotation support, minor issue to figure out still with atmosphere shadowing
51 Days Ago
Fixed workshop skybox slider NRE
51 Days Ago
fix for world LR300 mesh under sights issue
51 Days Ago
merge from main
51 Days Ago
New item store tile tweaks
51 Days Ago
Cart button gets on top of opened modal and pages when its not empty
51 Days Ago
Manifest again
51 Days Ago
fix translate phrase placement in ServerMgr
51 Days Ago
51 Days Ago
Chandelier - added material, tweaked FBX properties
51 Days Ago
Merge from parent
51 Days Ago
Chandelier - Updated blockout mesh, added chain trim material
51 Days Ago
Manifest
51 Days Ago
UI fix after merge
51 Days Ago
updated player ejectorseat sitting pose
51 Days Ago
Merge from parent
51 Days Ago
Merge from main
51 Days Ago
Remove garbage allocations from calls to FindItemsByItemID
51 Days Ago
More static resets Added a command to debug trueshadow update groups
51 Days Ago
Skin viewer glow tweaks
51 Days Ago
HttpImage static fields reset
51 Days Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
51 Days Ago
Add a function to estimate memory usage to the batching system
51 Days Ago
Move EstimateMeshBytes to an extension.
51 Days Ago
merge from main
51 Days Ago
▍▆▅█▉▍▄ ▊▅▅ █▋▄ ▌▊▊▋▌ ▄▉▌▇▇▍▉ ▄█▅▄ ▊▊▅▄▆█▋▉ ▆█▄▆▆ ▄▅▉█▇▄▍▄▍▄ █▄ ▇ ▊▍▅.
51 Days Ago
merge domain reload to main
51 Days Ago
merge from main to resolve conflicts
51 Days Ago
Allow drawing instances without making use of monster meshes.
51 Days Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
51 Days Ago
Fix piplights on hazmat codelock skin
51 Days Ago
▋▇▅▆▄ ▆▊▊▍ █▅▍▆▊▊_▇▉▊▋▊▉_▌▊█▊▉▌▍▆▉▍_▉▄▍▍▇▆▇▋█▉█
51 Days Ago
Fix first person ice AK particles not being visible.
51 Days Ago
▋▋▋▌▅▉ ▋▊▋▋▊▇▌ ▉▆▅ ▋▇▊▍ ▆ ▇▆▋█▆▄▋ ▊▍▆▍▆▍▆▆ ▉▄█▆▄ ▍▅▋ ▅▌▇ ▍▋█▉▊▊▊▍▇█ ▍█▌█▍▍ (▋▉▊▄▌▇▄▉ ▋▍ █)
51 Days Ago
restore textures.3.bundle from cs126918
51 Days Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
51 Days Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
51 Days Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system