reporust_rebootcancel

145,679 Commits over 4,444 Days - 1.37cph!

42 Days Ago
Auto give rocket launcher and rockets + infinite ammo when starting to record Added ddraws on hit building blocks
42 Days Ago
workshopsource fixes - electric furnace topology and spinner wheel uvs
42 Days Ago
spinner wheel bought up axel on base inside of 1:1 UV range
Rin
42 Days Ago
merge from mortar_prototype
42 Days Ago
Added electric furnace to render scene
42 Days Ago
merge from main
42 Days Ago
merge from steaminventory_newitem_fix
42 Days Ago
Fixed new items just bought not showing in your steam inventory (was only working in debug builds)
42 Days Ago
Include missing distance function in commit
42 Days Ago
Split shaders between stencil hole and overhead map Fix subinstances
42 Days Ago
42 Days Ago
Small UIHUD optims
42 Days Ago
workshopsource electric_furnace topology fix
42 Days Ago
Reduce hole map distance for increased resolution Move map pivot in front of camera for increased distance Use DitherMaskClip for softer shadow edges Don't render holes to texture border to prevent sampling clamp issues Change to additive blend mode to prevent intersecting holes stomping data Add triangle prism asset for hole shape Replace alpha float cutoff with alpha map bool value in tile extractor
42 Days Ago
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42 Days Ago
CharityPlushie setup
42 Days Ago
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42 Days Ago
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42 Days Ago
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42 Days Ago
Merge from main Auto conflict resolved on cannon.depoyed, salvaged_cleaver, Scientist2
42 Days Ago
Fix NONE compile error in Workbench.Updates.cs
42 Days Ago
Merge from terrain_lowering_nms_large_cave
42 Days Ago
Remove region locations help print out
42 Days Ago
Missed a meta
42 Days Ago
merge from fix_submesh_batching_shipping
42 Days Ago
Rewrite submesh batching to batch with a key based on multiple materials instead of batching each individual submesh / material individually - fixes race condition where the inner plywood submesh would be disabled while the outer submesh would still show
42 Days Ago
first pass on leaderboard complete, added throw timings in UI
42 Days Ago
merge from console_quickjoin_fix
42 Days Ago
Re-set the interaction toast to "connecting" after disconnecting when switching server
42 Days Ago
Moved HotReloadSettings.asset to an editor folder
42 Days Ago
Suppress all the shader error/warning logs on server startup
42 Days Ago
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42 Days Ago
Mat tweak
42 Days Ago
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42 Days Ago
Neon signs lighting & mat tweaks.
42 Days Ago
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
42 Days Ago
Playground.player updated
42 Days Ago
merge from console_quickjoin_fix
42 Days Ago
Format
42 Days Ago
Apartment complex interior progress
43 Days Ago
Fix error when trying to join another server while already connected Fix the interaction toast not updating to "connecting" state when pressed, causing issues when trying to spam-reconnect to a server
43 Days Ago
Krieg backpack holster offset pass
43 Days Ago
merge from main
43 Days Ago
missing .meta files that didnt show up
43 Days Ago
mortar ammo world model prefabs setup relinked so can be dropped. added mortar world model too and linked. update to manifest. ammo types still need proper weapon rack setup
43 Days Ago
Rebase on main
43 Days Ago
Rebase on main
43 Days Ago
Bunny suit mat assignment fix
43 Days Ago
Merge from workbench_upgrades
43 Days Ago
io bench