202,375 Commits over 4,171 Days - 2.02cph!
Removing new TransferSpecificItemTaskInstance code, it's not gonna work out.
optim texture
wip environment
fixed ghost shader/decals sorting issue
Workbench can no longer be locked (bug fix)
Added explicit specular control to hair shader
Fixed hair motion vectors
Fixed temporal-aa related hair ghosting in player preview
merged from main, more tutorial
Double check that we have valid heightmap meta before running async terrain mesh generation.
Forms text area support
Added some new DM profiler hooks
Fixed player motion blur popping when swapping LODs
More converter improvements
Removed all serialization usage.
Undone, probably not the best idea
The refucktoring continues
Added some new projects to the plugins project. Removed NetworkEntity.EntityTransformSync
Fixed deleted objectives not being removed from UI
Fixed FormElement.AssetList not being assigned
Merge from /main
chromium panels can load credits
disable chromium debugger