256,248 Commits over 4,018 Days - 2.66cph!

9 Years Ago
keys_default.cfg
9 Years Ago
Heightmap generation tweaks
9 Years Ago
Properly replace binds, properly remove binds
9 Years Ago
Key binding
9 Years Ago
-yamfm
9 Years Ago
Removed DSE Settings, ported to DSE params setup, added DecisionPlanParametersDrawer
9 Years Ago
More dx9 water fixes (nvidia)
9 Years Ago
-statmodifier is now the base type again, IStatModifierTickable has been reinstated, and the generic base/total modifier is now called StatModifierBasic.
9 Years Ago
turning off shadows on oceanfloor to improve shadow banding
9 Years Ago
Merged with main
9 Years Ago
Water_treatment_plant splats painting backup
9 Years Ago
Raven json fix
9 Years Ago
Fixed find, save convars Converted unity GetButton to custom system
9 Years Ago
Binds get saved
9 Years Ago
Blog image change, Texture additions, Pause Menu.
9 Years Ago
Fixed keys_default not always running
9 Years Ago
Added new images for blog. Deleted old ones.
9 Years Ago
Library project fixes
9 Years Ago
Merged from main
9 Years Ago
Libraries
9 Years Ago
Missing Project files
9 Years Ago
Fixed dx9 compilation error in DepthOfFieldScatter shader Fixed dx9 water issues
9 Years Ago
FOR FUCK SAKE tile set prefab
9 Years Ago
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9 Years Ago
FOR FUCK SAKE factory prefab room, fix minimap mismatch (hopefully), fix beertap turret size
9 Years Ago
FOR FUCK SAKE factory prefab room for shadow leak
9 Years Ago
Improving lot generation a bit. Fixed a pretty big bug with deletion.
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9 Years Ago
Automated Linux DS Build #73
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9 Years Ago
Automated Windows Build #73
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9 Years Ago
Automated OSX Build #73
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9 Years Ago
Automated Linux Build #73
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9 Years Ago
Automated Linux DS Build #72
9 Years Ago
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9 Years Ago
Automated OSX Build #72
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9 Years Ago
Automated Windows Build #72
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9 Years Ago
Automated Linux Build #72
9 Years Ago
Fixed a client crash issue with some crap ragdoll models ( unreasonable position )
9 Years Ago
FOR FUCK SAKE adding asteroid socket to the doorway enum socket list
9 Years Ago
- Timeslow shield layer changed to IgnoreRaycast so player aiming laser doesn't hit it - Globally reduced the hit effect flash
9 Years Ago
- Abilities are no longer auto equipped if the player already has one equipped from the same category
9 Years Ago
- AbilityButton tidy up
9 Years Ago
Shitty temp splat maps for all the new monuments
9 Years Ago
Monument topology mapping support (via terrain tools)
9 Years Ago
removed footstep sounds when player turns in place (it was freaking people out)
9 Years Ago
Coastline 2.0 More interesting main island shapes Slight altitude bias towards the world center Chance for isolated islands off coast Better mountain and hill blending
9 Years Ago
Fixed 40 byte per-frame leak on riverless maps
9 Years Ago
Fixed massive performance hit in water quality modes 1 and 2
9 Years Ago
Cowboy Rig - WIP
9 Years Ago
Updated Deuce build
9 Years Ago
- Death Row now has a reduced cooldown of 0.1s if you hit anything with it, upto a max of 3 shots in a row, before resetting to full cooldown - Death Row is now less opaque when you miss to make it more obvious when you will have a reduced cooldown