reporust_rebootcancel

138,194 Commits over 4,505 Days - 1.28cph!

26 Days Ago
Added small backpack to the skin viewer
26 Days Ago
Setting up entity for weapon refresh m92
26 Days Ago
Update: cache Time values into ThreadSafeTime so we can avoid unity api calls - replaced Time.frameCount read in BaseNetworkable BaseNetworkable can now save, now the rest of BaseEntity Tests: ran TestMTSave(BaseEntity) - still fails, but now further
26 Days Ago
re-order autosave tick to avoid touching native data while a job is using it
26 Days Ago
kick off carving physics bake straight away so it's less likely to block the mainthread in the next frame
26 Days Ago
New(tests): BaseNetworkableTests.TestMTSave - saves each subclass of BaseNetworkable twice on thread pool, compares results Tests: ran all 644 cases, all fail, picks up scripting API asserts as hoped
26 Days Ago
merge from gameui_navigation_fixes
26 Days Ago
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
26 Days Ago
M92 3p reload animation update
26 Days Ago
turned the pedestal back on
26 Days Ago
Moved the loot from the airfield control tower to another tower in the monument to clear the way for PMM mechanic airfield s2p
26 Days Ago
Puppets, demo player clothing + position overrides.
26 Days Ago
Remove chat message when renting a room (that was placeholder, it's only supposed to be in the NPC dialog)
26 Days Ago
merge from fix_progress_bar_persist -> main
26 Days Ago
Fix break-in progress bar not being hidden if you unequip the master key while breaking in - still needed to have master key equipped when the break-in finishes
26 Days Ago
merge from fix_progress_bar_persist -> main
26 Days Ago
Fix progress bar not being hidden when disconnecting from the server by canceling it on disconnect - causes the break-in progress bar to remain stuck on screen (other ones too tbf)
26 Days Ago
Lighting progress
26 Days Ago
merge from fix_apartment_hostile_warning_flicker -> main
26 Days Ago
Add shot director mode, basically the same as demo1 ui camera recording
26 Days Ago
Fix the "holster your weapon" warning showing when leaving your apartment room for a short duration - give an extra 1s after their weapon is holstered before showing the warning
26 Days Ago
hook up demo2 UI to the game
26 Days Ago
merge from fix_ent_kill_position -> main
26 Days Ago
Show position and network ID when entity commands are used (example: ent kill)
26 Days Ago
merge from fix_apartment_bag_limit -> main
26 Days Ago
Set apartment beds to not count towards bag limit - not a big deal since you can only have a single apartment on the map
26 Days Ago
Add support for certain sleeping bags to not count towards bag limit
26 Days Ago
merge from delete_timed_lock -> main
26 Days Ago
Added null check when searching identified ddraw objects to mark them as cleared Merge from hackweek_parented_ddraw
26 Days Ago
Remove timed lock code as it didn't end up being used for apartments (for accessing security guard room for 5m)
26 Days Ago
merge from hackweek_parented_ddraw
27 Days Ago
Pull in shelve for runtime fbx -> animation clip parsing
27 Days Ago
merge from main
27 Days Ago
merge from main
27 Days Ago
More tuning, fix spine twisting, make leg animator glue work better with turn in place
27 Days Ago
merge from icewall_col_fix
27 Days Ago
Shrunk nameplate inner colliders a tad Added comment component onto the collider to describe its meaning
27 Days Ago
Whitebox progress
27 Days Ago
Server compile fix
27 Days Ago
Post-merge cleanup and fixes
27 Days Ago
update gas station maintainable prefabs from new environment
27 Days Ago
gamesroom shotgun trap - textures updated, still work in progress
27 Days Ago
merge from hackweek_parented_ddraw
27 Days Ago
merge from hackweek_parented_ddraw
27 Days Ago
merge from main
27 Days Ago
merge from PlayerMaintainedMonuments
27 Days Ago
merge from fix_apartment_bathroom_door -> main
27 Days Ago
Add monumentblocker_barrels_100x300.entity and gibs
27 Days Ago
Fix bathroom door requiring apartment ownership to open & close - don't need to block access to the bathroom for non-tenants
27 Days Ago
merge from fix_apartment_fridge_transfer -> main