136,088 Commits over 4,444 Days - 1.28cph!

5 Years Ago
Desert dwellings progress backup Tweaked MLRS scenes prefab settings
5 Years Ago
merge from missions
5 Years Ago
merge from main
5 Years Ago
Merge from vehicles
5 Years Ago
Fixed incorrect initial light setting on bbq bounce light
5 Years Ago
Merge from main
5 Years Ago
Manifest update
5 Years Ago
Unsaved
5 Years Ago
Created a new loot panel type 'generic_resizable' with two features that differentiate it from 'generic': - The title is automatically set from parameter panelTitle on StorageContainer - The number of item slots shown automatically matches the amount of slots on the container used Also fixes the code added in #7357. Useful as a panel choice for any situation where you just need storage with a certain title and slot count.
5 Years Ago
MLRS storage basic functionality
5 Years Ago
Merge from general_qol
5 Years Ago
Better sign previews in inventory, use orthographic view images of each sign so the image is properly aligned and in context Still has a bunch of issues
5 Years Ago
Put #server flag around MountPointInfo mountable. Moved one place on the client that was referencing it.
5 Years Ago
camper sounds
5 Years Ago
West coast terrain sculpting around new megacliffs
5 Years Ago
compile fixes
5 Years Ago
temp conversations and loadouts
5 Years Ago
Fixed modular cars double-calling UpdatePlayerModel on modules
5 Years Ago
Aiming module storage WIP
5 Years Ago
fisherman missions
5 Years Ago
fixed new mission not updating mission hud sometimes
5 Years Ago
merge from main
5 Years Ago
Desert dwellings progress backup
5 Years Ago
Fixed chickens being flagged for both navmesh and A*
5 Years Ago
merge from modders_junkyard
5 Years Ago
CraneSpawner Prefab Shredable(car)Spawner Prefab
5 Years Ago
Fixed the sign preview sometimes going out of bounds on some entities
5 Years Ago
Fixed paintable wheel not saving paint content on pickup Fixed photo frames not showing sign content in inventory
5 Years Ago
Better model for box storage in camper Moved storage underneath barbecues Updated a heap of colliders for the new setup
5 Years Ago
MLS rocket storage work
5 Years Ago
Merge Main -> MLRS. Stomped ParticlePlayground changes, keeping the version from this branch.
5 Years Ago
Added MLRS aiming module item
5 Years Ago
Fixed MLRS map looking wrong until a player first mounted
5 Years Ago
Adjusted camera angle
5 Years Ago
Updated distance LOD to include the rear cam and screen. Removed a couple of unused scripts from the MLRS.
5 Years Ago
MLRA dashboard rear camera
5 Years Ago
Camper BBQ lighting improvements
5 Years Ago
Improved system for destroying MLRS rockets by static SAM. Sam now always auto-destroys them if they get too close. Other changes: - SAM sites (deployed or static) now actually do the realmed remove for client/server. Looks like it was forgotten. - ServerProjectiles now ignore trigger colliders in their GamePhysics.Trace calls. Need to keep an eye on this one.
5 Years Ago
Supply drop visibility mods & related files.
5 Years Ago
Siren spinner animator supports red siren lights too
5 Years Ago
bugfix
5 Years Ago
fixed not being able to chain missions in the conversation
5 Years Ago
conversation adjustments
5 Years Ago
Let static SAM rockets actually destroy MLRs rockets
5 Years Ago
wildlife mission
5 Years Ago
FX scene backup & airdrop related files.
5 Years Ago
test
5 Years Ago
merge from main
5 Years Ago
Desert dwellings progress backup
5 Years Ago
Removed a camper debugging convar