201,898 Commits over 4,171 Days - 2.02cph!
Fixed more clutter prefab fuckups
Removed bug reporter define
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adding new city_arena_3 with buildings on all prefabs
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Placeholder mortar effect
updated fence assets to use new shader technique
Morale.GetFleeDestination makes seveeral attempts to find a valid destination, testing validity via Unit.Navigation.IsValidDestination
GetFleeDestinationFromOrigin uses increasing deviation
Navigation uses a smaller valid radius sample check
Reduced shadow acne via fixed normal bias hack on nature/speedtree
Deprecated transmission and custom BRDF + touched affected shaders
Nuked unused deferred override shaders
DispenserProvidesDesiredItem now use for loop to access MyDesires FA, rather than GetEnumerator/Foreach.
Audio definitions can now be set to loop, added main music trigger
Another case of foreach over an FA replaced with for loop.
DistanceConditionSettings evaluate doesn't access BlackboardReadKeys
BaseBehaviour accessed ActionChain Actions FA with a foreach, replaced with a for loop.
UnitBehaviourWidget used foreach-loop on bce.Behaviour.ActionChain.Actions, changed to for-loop.
Some more foreach over FA converted to for loops.
FOR FUCK SAKE fixing shader error (maybe?)
FOR FUCK SAKE wip help panel
Even more foreach over FA changed to for-loops.
Cleanup of some deprecated stuff after the DM recursion refactor.
AIManager and PlayerController Commands no longer use foreach over FAs, but rather for-loops.
Audio no longer use foreach over FAs, but for-loops instead.
EntityManager, Senses and WorldManager no longer use foreach over FA, but rather for-loops.
FOR FUCK SAKE deleting shaders
A bunch of foreach to for-loop conversions where FAs are used.
Desires++ now use for-loops instead of foreach when dealing with FAs.
FOR FUCK SAKE help panel stuff
A bunch more of foreach to for-loop conversions, when FA is used.
Interaction.SmashObject no longer has held item condition
TakeFromDispenser drops item if held
Removed TakeFromDispenser hack, added DropItem Action to SmashObject interaction
most functionality complete