135,164 Commits over 4,324 Days - 1.30cph!
merge from guntrap_leak_fix
merge from fix_texture_streaming_naval
merge from bbs_overlapping_building_construction
merge from hold_type_swap_footstep_fix
Logistics baseline:
Added data chip, can be deployed on entities to add data ports and expose new data
- HBHF sensors expose detected player positions
- Auto turrets expose their exact number of ammo left
Added ethernet tool, used to wire the new data IO type
Added data computer, has data inputs and is where you can consult data from all connected chips
Revert mip streaming on textures used by foliage grid system
Fixes blurry rocks, sea weed, corals
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merge from Frame_Playerboats
merge from artist_pack_dlc
merge from smallartistframe_placement_fix
merge from artistpack_storepage
merge from paintballgun_viewmodel_fix
merge from boat_destroy_ents_fix
Fixed small artist canvas frame being placeable on top of itself
merge from strenghtenedwindow_rugs_fix
Restored rug and bear rug prefabs to their versions before rug_window_fix
Set paintable window glass collider layer to Construction too
Restored strengthened window glass collider layer to Construction
Implement no respawn icon for player boats
Subtract subtraction of naval_update merge, fix compile error on server
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Fix null exception when quickly switching between paintball guns
In editor client server, PrefabPreProcess::Process always make a copy of the prefab even if no processing is needed, to avoid touching the asset
This fixes instantiated prefabs saved as disabled after playmode
subtracting
142870 naval_update merge
merge from island_shore_seam_fix
merge from minor_turret_adjustments
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merge from pt_turret_reload_mag_fix
scientist_boat_aggro_fixes -> main
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scientist_boat_aggro_fixes -> main
Ensure scientist boats dont target players deep underwater
ptboat_front_turret_nerf -> main
Nerf PT Boat front turret
- Allow BaseProjectile turret scaling to be used with MountedWeapons for AI
- Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
mounted_weapon_seat_errorspam_fix -> main
mounted_weapon_seat_errorspam_fix -> main
Optimisations on dev tool opening/closing
Renamed the branch new_console-ui
Cleanup
Tools tab HUD components toggles
Placeholder notify for third person reload sound
merge from fix_texture_streaming_naval