reporust_rebootcancel

138,165 Commits over 4,352 Days - 1.32cph!

15 Minutes Ago
Dont print every log twice
18 Minutes Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
19 Minutes Ago
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20 Minutes Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
26 Minutes Ago
Add debug drawing for cell coordinates and build status
42 Minutes Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
44 Minutes Ago
Fixed layout issues when using free aspect or low resolutions
49 Minutes Ago
merging medical syringe refresh to main
49 Minutes Ago
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50 Minutes Ago
Codegen
54 Minutes Ago
Fix crafting order bug
56 Minutes Ago
merge from main
1 Hour Ago
merge from easter2026_dlc
1 Hour Ago
Fixed NRE when clicking on a vehicle button when not ingame
1 Hour Ago
Localized category buttons in item and vehicle tabs
1 Hour Ago
merging salvaged cleaver refresh to main
1 Hour Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
1 Hour Ago
wip
1 Hour Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
1 Hour Ago
merge from main
1 Hour Ago
Merge: from main
1 Hour Ago
Disabled rich text on search bar base prefab
1 Hour Ago
Fixed hover end fuckery when clicking buttons in the item tab
2 Hours Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
2 Hours Ago
adjusted inject self sound anim event
2 Hours Ago
Updating skinning for bone armour
2 Hours Ago
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2 Hours Ago
merge from main
2 Hours Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
3 Hours Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
3 Hours Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
3 Hours Ago
merge from new_console-ui
3 Hours Ago
Moved new error overlay to the OverlayCanvas
3 Hours Ago
Restored loading screen
3 Hours Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
3 Hours Ago
merge from main
3 Hours Ago
merge from memcell_shortcircuit_tests
3 Hours Ago
Added new memory cells tests to cover short circuits
4 Hours Ago
merge from itemicons_compression_fix
4 Hours Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
4 Hours Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
5 Hours Ago
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5 Hours Ago
merge from skinviewer_easter
5 Hours Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
5 Hours Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
5 Hours Ago
Updated bunny costume in the skin viewer
5 Hours Ago
merge from main
5 Hours Ago
merge from new_console-ui
6 Hours Ago
merge from main
6 Hours Ago
Compile fixes