244,595 Commits over 3,898 Days - 2.61cph!

10 Years Ago
Deploying non buildingblock entities with planner tool
10 Years Ago
added flinches for bear and some more flinches for human.
10 Years Ago
autosprint after 2 seconds
10 Years Ago
each strike with eoka increases chances next strike will make it fire
10 Years Ago
protocol++
10 Years Ago
fixed some warning msgs regarding flinches
10 Years Ago
You can remove unlocked locks from doors
10 Years Ago
new icons for meat
10 Years Ago
improved the 3rd person running animations for pistol/rifle/rock
10 Years Ago
Added Igor anims ( excluding runs),clips & events
10 Years Ago
brightened the watersplash effect.
10 Years Ago
Cleaning up
10 Years Ago
Removed old transition
10 Years Ago
Updated SSAOPro to 1.3.4
10 Years Ago
Added loader to test court
10 Years Ago
Updated Igor.fbx
10 Years Ago
Deleting old Igor placeholder anim fbxs
10 Years Ago
backup
10 Years Ago
added net to test court, added wip foliage, added rocks to all test court play areas,
10 Years Ago
Made the game scene load additive with courts to workaround lighting issues
10 Years Ago
Updating Igor source anims
10 Years Ago
Socket Fixes
10 Years Ago
- Online leaderboard work - Added arena leaderboard UI
10 Years Ago
Signs text surface should now share the normal map UVs of underlaying wood
10 Years Ago
Merge fixes
10 Years Ago
Fixed various cases where the river mesh could overlap itself
10 Years Ago
Added a text surface and material to signs
10 Years Ago
playerskin1 material
10 Years Ago
hands prefab
10 Years Ago
merged from main
10 Years Ago
updated water footstep effect
10 Years Ago
feet prefab
10 Years Ago
Updated how conditional models work, to keep up with Vince's 200 object skins
10 Years Ago
Post-build deployment, GUID: 1f1306d8-9c1d-4343-bec2-a443f09b663d
10 Years Ago
Signs, final meshes with LODs and collisions
10 Years Ago
Scene stuff
10 Years Ago
heat refraction test
10 Years Ago
Moved scene back to right folder
10 Years Ago
Refactored in game UI
10 Years Ago
Signs 1x.05 and 2x1 early commit
10 Years Ago
- Reduced cooldown of Boost skill at all upgrade levels
10 Years Ago
Time of Day update to 3.0.2 Set the ingame date to the the current date when starting a server (only date, not time)
10 Years Ago
Progress, cleanup
10 Years Ago
Cleaning up main scene a bit
10 Years Ago
- Playership acceleration increased to 550 from 450. - Playership max speed increases from 140 to 170 - Camera now lerps faster
10 Years Ago
Post-build deployment, GUID: f6b58181-8331-41ba-9a61-ec69b5289f72
10 Years Ago
Removed some debug remote logging that never happens
10 Years Ago
Added crystals to spawning Tweaked crystal materials and prefab settings
10 Years Ago
added custom foundation collisions meshes for wood and twig
10 Years Ago
Unified tree mesh and decor modifiers