134,342 Commits over 4,262 Days - 1.31cph!

11 Months Ago
Merge from petting_gesture
11 Months Ago
Merge from main
11 Months Ago
Set trains to hit construction layer again so they can hit barricades
11 Months Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
11 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
11 Months Ago
merge from item_ownership -> crafting_update
11 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
11 Months Ago
Update phrases
11 Months Ago
Merge from tssaa_hires_screenshot_fix
11 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
11 Months Ago
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11 Months Ago
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11 Months Ago
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11 Months Ago
main -> vines
11 Months Ago
main -> Boomerang
11 Months Ago
siegeweapons_terrain_proxy_fix -> main
11 Months Ago
Attempt to fix some siege tower collision issues on terrain carving areas
11 Months Ago
merge from item_ownership -> crafting_update
11 Months Ago
bees -> crafting_update
11 Months Ago
Fixed some collision issues with the natural beehive
11 Months Ago
Actually change ownership to the newer protobuf ID since it's the newer one
11 Months Ago
Fix conflicting protobuf entity field ids
11 Months Ago
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11 Months Ago
Fix ItemModSwap after merge
11 Months Ago
Natural Beehives should spawn on oak_e
11 Months Ago
Deployed Beehive: - Reduced collider size - Recalculated bounds
11 Months Ago
merge from crafting_update -> item_ownership
11 Months Ago
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11 Months Ago
Reduce update rate when looking in a box
11 Months Ago
merge from main
11 Months Ago
merge from main -> item_ownership
11 Months Ago
- Add Progress bar to Honeycomb generation - RPCs added with client prediction - Cleanup NucleusGrading code
11 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
11 Months Ago
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11 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
11 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
11 Months Ago
Set item ownership to keycards that are picked up
11 Months Ago
Add item ownership when animal head is beheaded with a skinning knife
11 Months Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
11 Months Ago
Add item ownership when collectible is picked off the ground
11 Months Ago
Add item ownership for items produced when car is shredded
11 Months Ago
Add item ownership to plants harvested
11 Months Ago
Fix item ownership not applying to finishing bonus
11 Months Ago
Set item ownership of photographs taken by the camera
11 Months Ago
Set item ownership of cassette tape to the player who made the recording
11 Months Ago
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11 Months Ago
Fixes towards MP3s hanging the game on first playback * Fixed MP3s recaching 2 times sometimes in a row * Fixed cache size not being able to exceed 65k * Make MP3s skip the ID3 data immediately on cache, not on first playback. This makes loading a bit slower per-file, but makes it so we don't need to cache 400KB of useless data per MP3 * Increased amount of cached data for MP3s to satiate initial burst of data access by BASS (from 16K to 96k) This was preventing async load of the entire file Merged Pull Requests * Refactor sandbox hints * Remove angular-ui, jquery-ui, jquery-color
11 Months Ago
Add ownership for gifts that are wrapped
11 Months Ago
merge from main, fuck fuck Plastic or whatever we call it now..
11 Months Ago
Try without merge tracking, ignoring subtractions