155,595 Commits over 4,536 Days - 1.43cph!

2 Months Ago
- Codegen
2 Months Ago
pool -> game_room_dlc
2 Months Ago
- State refresh improvements - Fix a bunch of ? checks on Unity objects
2 Months Ago
Use player id 0 to as an error fallback
2 Months Ago
Add substeps to the pool physics system for better performance at low fps
2 Months Ago
More compile fixes
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Serializer fix
2 Months Ago
Intruders no longer have access to a shop inventory if it gets taken over or closed Fixed scrap upkeep terminal not getting cleaned up when checking out of a room
2 Months Ago
Compile errors
2 Months Ago
Remove master key from bandit town vendor
2 Months Ago
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2 Months Ago
Fixed door zfighting on Rentable Shop B
2 Months Ago
merge from apartment_complex_monument
2 Months Ago
NPC in the basement sells master keys Added apartment.masterkeyprice convar, set to 1000 scrap for now
2 Months Ago
Fix not being able to respawn on a bed corpse in Softcore (the same way you can respawn on a bag)
2 Months Ago
merge from darts_game -> game_room_dlc
2 Months Ago
fix proto after merge, codegen
2 Months Ago
Revert to an old version of deployable snapping that didn't break every two seconds
2 Months Ago
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2 Months Ago
Fix raid window widget showing the wrong time
2 Months Ago
merge from game_room_dlc
2 Months Ago
Add gather rate and raid window details to the softcore changelog section
2 Months Ago
Ensure triangle counts update this frame. Ensure we aren't counting shadow casters and that any quads are counted properly
2 Months Ago
looser "is this player playing" checking, was overkill & causing edge case bugs
2 Months Ago
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2 Months Ago
ui fix
2 Months Ago
Fixed missing shutters of Rentable Shop C variant https://files.facepunch.com/raul/1b2911b1/Unity_ikwPIzWYPU.mp4
2 Months Ago
Unblock dsp_volume and remove its FCVAR_ARCHIVE * Apparently it is set by the soundscape system, so makes no sense to save it to disk Fixed an issue with bone follower physics object management
2 Months Ago
possible fix for clients needing to remount once after joining to throw darts
2 Months Ago
Switch texture memory debug vars to uint64 Make our Shotgun use sk_plr_num_shotgun_pellets * HL2DM shotgun was not using it, but HL2 one does. This is only for primary fire. Fixed an NPE crash with DebugDrawPhysCollide Unblock dsp_volume and remove its FCVAR_ARCHIVE * Apparently it is set by the soundscape system, so makes no sense to save it to disk Fixed an issue with bone follower physics object management Lets try have Sandbox strip all weapons on spawn * it already strips all ammo before giving default ammo, seems logical to also strip all weapons before giving out the default ones. Make Player's MaxArmor save across level transitions
2 Months Ago
increased triangle count font size and made it left aligned
2 Months Ago
fix scoreboard crash
2 Months Ago
Merge from clan_bugfixes
2 Months Ago
Enable clan system by default, except in hardcore
2 Months Ago
More fixes. S2P.
2 Months Ago
merge from main
2 Months Ago
New token for apartment upkeep panel (Lootpanel no longer reuses tool cupboard text)
2 Months Ago
More fixes & polish. S2P.
2 Months Ago
Ensure demo compatability is false to start (ensures it prompts you everytime)
2 Months Ago
Volume polish
2 Months Ago
Mid floor corridor z-flickering fix
2 Months Ago
main -> game_room_dlc
2 Months Ago
removal of unused meshes and textures
2 Months Ago
satellite lods
2 Months Ago
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2 Months Ago
- More shot animation work - More debugging
2 Months Ago
Use save version number for the clan DB file so that a new one is created with wipes instead of persisting
2 Months Ago
Fix BuildActionResult NREs hopefully
2 Months Ago
Lighting on its own dedicated culling volumes instead of with furniture.