reporust_rebootcancel

134,589 Commits over 4,293 Days - 1.31cph!

3 Years Ago
Basic loot wagon variations with random selection of one option. But I don't think this is going to work with save/load.
3 Years Ago
Removed condition and increased stack size to 5 for new industrial entities (except for electrical furnace)
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Nuclear missile silo bathroom progress
3 Years Ago
Bathroom mirror mesh and prefab
3 Years Ago
Sink and counter combo mesh and prefab
3 Years Ago
Deluxe light shader converted to use the same setup as the other lightbulb shader.
3 Years Ago
Take All works again with new grid setup
3 Years Ago
saves
3 Years Ago
codegen after merge proto conflict fix
3 Years Ago
merge from main
3 Years Ago
Correctly remove weapon models again
3 Years Ago
Fix NRE when deleting corpses with gingerbread cinematic mode on
3 Years Ago
Merge from main
3 Years Ago
Moved cinematicGingerbreadCorpses to the global section and made it client + server When set on both will also emulate the particle fx of the gingerbread npc's
3 Years Ago
Added server.cinematicGingerbreadCorpses convar, when enabled a player wearing a gingerbread suit will gib like the NPC's (for trailer purposes) This will prevent any items being transferred to the corpse, so shouldn't be enabled for regular gameplay
3 Years Ago
Reduce head clipping check size a little - means less false positives hitting outself
3 Years Ago
Added comment only
3 Years Ago
Removed unnecessary RaycastHit instantiation.
3 Years Ago
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3 Years Ago
Gingerbread impact decal
3 Years Ago
Snowball third person deploy + aim sounds
3 Years Ago
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3 Years Ago
Added missing third person sounds to candy cane club
3 Years Ago
Use gingerbread fx instead of blood (still trying to fix decals)
3 Years Ago
Fixed small typo in the newly organized hierarchy.
3 Years Ago
Finished the complete polish pass on Bandit Xmas, and the related nightmare manual merge S2P & scene.
3 Years Ago
Adjusted some socket positions for the storage adaptor now that we have final art
3 Years Ago
MLRS entity bounds fixes
3 Years Ago
Merge Main -> QOL Dec 22
3 Years Ago
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3 Years Ago
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3 Years Ago
moved green bandit roof to its own prefab to try and fix weird ice transform rotation. Removed floating star and blue light strips
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Themed store prefabs
3 Years Ago
SAP - mask edits to fire anims, updated base file with bullet now skinned, updated slide pose with bullet hidden
3 Years Ago
Sync more flexbox changes (columns bugfix)
3 Years Ago
Item store changes
3 Years Ago
Sync latest changes from facepunch.flexbox (space-between/space-around/space-evenly, flex columns element)
3 Years Ago
Merge from main
3 Years Ago
grid cell contents wip
3 Years Ago
Merge from xmas_2022 - Season's Beatings!