reporust_rebootcancel

133,786 Commits over 4,293 Days - 1.30cph!

5 Years Ago
Increased scroll sensitivity in shots view Fixed demo name line wrapping incorrectly
5 Years Ago
Fixed demo list UI on main menu erroring if a non demo file was in the demo folder Added support for demo cfg files - a text file with the same name as the demo and .cfg extension that contains a list of console commands Each command should be on it's own line Starting a demo will now run those commands (good for setting player seeds, weather conditions, etc)
5 Years Ago
Compile fixes
5 Years Ago
Merge from main
5 Years Ago
Improved countdown timeline window
5 Years Ago
"Return to beginning" option now reverts time as well as as camera position
5 Years Ago
Add missing meta files for new sub effects
5 Years Ago
Another rudder controls edit
5 Years Ago
Merge Main->Submarine
5 Years Ago
Dashboard functions and interior WIP
5 Years Ago
Merge from render_scale
5 Years Ago
Fixed build error
5 Years Ago
merge from ai hdrpbmerge
5 Years Ago
merge from ai main
5 Years Ago
manifest
5 Years Ago
▇ ███▋█ ▇█▌▇▍ █▍▉ ▉▋▊▍██ ▊▅▅█▌█
5 Years Ago
Merge from render_scale
5 Years Ago
Moved files / folders around
5 Years Ago
Plugin tidyup, fixed crashes in build, fixed shaders not being included in build.
5 Years Ago
▉▆▋▄▌▌ █▍█▆▌ ▌▇▌▌▌ ▍▅▅▆▅█ ▆▊▌ ▇▍▉██ ▄▊█▇▄▉▉▍ ▊▄▊▇ ▉▉▉▊▆▉
5 Years Ago
▄ ▍▄▌▇▍▄█▇ ▌▅▄▋▇▅▆ ▉▉▅▌▄▆
5 Years Ago
Fixed military tunnel respawn times
5 Years Ago
FX scene backup & related files.
5 Years Ago
▌▊█▅▋▍█ ▇▇▍▆▌ ▆▅▉ ▆▆▉▍▋▍▆▋ █▍▉▅▍▍▆ ▋▆▌▅▌▅▄▌▅▌ ▊▌ ▇▉▋▋▆ █▉▄▌▊ ▅▇▌▊▌ ▍▆▆ ▋██▅▆▍ ▍▄▆█
5 Years Ago
Added wakesleepingai console command.
5 Years Ago
Fixed cargoship AI respawning when it shouldn't.
5 Years Ago
▋█▊▆▍█▊ ▇▌█▆▋ █▄▋▋▉ ▄▌▅█▆▄▄ ▉▍ ▋█▌
5 Years Ago
Fixed shots not reading/writing the correct dof settings
5 Years Ago
Formatting
5 Years Ago
Added support for renaming and deleting folders by right clicking the folder
5 Years Ago
Record aperture as well
5 Years Ago
Fixed not being able to end recording while in countdown Add option to record dof focal size and distance in a shot
5 Years Ago
▉▍▆▋▉▍ ▆ ▇▇▄█ ▇▆▌▇▆█▊█ ▉▌▇▄▍▇ ▆█ ▄▉▇ ▌▄█▋▆█▌▍▇▌ ██▆▋▇▊ ▋▅▍ ▍▍ ██▄▊▅ ▌▇▇▆▉ ▆▋▄▆▇▍ █▉▍█▉▆▊▅
5 Years Ago
▄▊▉▉▄▅▌▌ ▆▊▋▉▉▇ ▊▊▄▄█▅▋
5 Years Ago
█▇▌▇▊▆ ▇▇▅▆▍▋▌▋▍ ▄▊██▋▊ ▌▋▆▅▍ ▋▋▄▋▄▉▊ ▋▉ ▇▅▉▄▊ ▌▌▄█▆ ▌▅▅▋▋▋▉▄▊ ▆▊▊▊▅▊ ▉▉ ▇█▆█▅▅▆▊▌▅▇
5 Years Ago
▍▄▅▄▅ ▇▍▌▍▍▆▍▅▆▆▇▆ ▋█▇█▉▉▌▄▇▌▅▋▍▊ ▆▆▊▆▆▇▌▌▅ ▅▉█▇▋▄▋ ▅▊ ▉▊▄▆█▍▇ █▇▄▌▉▋▅▄ ▆▍▋█▄
5 Years Ago
█▋█▌▋█ █▇▌▉█ ▆█▋▉▋▌ ▅▇▍▇▇▇▉▍▊▍▉█▄▇ ▄▌▊▌▆▉▅ ▊▉ ▇▆▍▆▆▅█▅▉█ █▊▉▆▋▄▇▍▍▄▉▌ ▌▋▆█▇▋ ▌▇▆ ▊█▌▊▄█▅▆▌▆▌▍▄ ▊▊█▉▌▋▌ ▉▆▊ ▄█▇ ▅▄▋▋▊▆ ▆▆▌ ▅▋▊▋▊▆▊ ▄▋▊▍▌▅ ▉▄▌▍▄█▋▇
5 Years Ago
▉ ▅▆▌▅▌ ▍▌▉▉ █▇▇▌
5 Years Ago
merge from ai main
5 Years Ago
Increased bandit guard sense/forget ranges
5 Years Ago
Added forward direction debug line to cover point gizmo rendering.
5 Years Ago
Fixed bandit town static guard default spawns being through floors or floating .
5 Years Ago
Added default layer to BaseNavigator, enforce it when snapping to navmeshes. Setup default layers on NPC prefabs.
5 Years Ago
merge from HDRPB merge
5 Years Ago
merge from hdrp backport
5 Years Ago
merge from main
5 Years Ago
Lowered density of train signal lights Added signal lights to tjunctions
5 Years Ago
skin approval
5 Years Ago
merge from ai main
5 Years Ago
▆ ▍▋▇▇▇ ▆▆▅▊▋ ▄▇▊▋▄ ▅▊▍▄▅▅ ▆▊▊▍▉▅▉▊ ▇▋▅ ▇▄▍▋▇ █▌▌ ▆▄▅▋ ▉▄▆▇▇ ▆▆ ▇▆▍▅▊▅