240,815 Commits over 3,867 Days - 2.59cph!

9 Years Ago
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9 Years Ago
Steam stuff done.
9 Years Ago
Steam server start.
9 Years Ago
Fixed wall placement issues
9 Years Ago
Improved readability of the F2 menu FPS counter and dev toggles
9 Years Ago
Updated F2 menu dev layer toggles
9 Years Ago
Species predator list uses WeightedObject Added DestroyOnUnsubscribe to SmartObject Added OnSmartObjectDestroyed callback Improved object destruction in GameManager Player RMB now creates a Go Here Smartobject and subscribes the selected Unit Only SmartObjects where ScoreForDecisionMaking == true will be tracked by Unit+Senses (it's on by default)
9 Years Ago
background loading priority
9 Years Ago
Fixed chat error.
9 Years Ago
Added SmartObject GoHere SmartObject now has an overide for DM scoring
9 Years Ago
CAT clips and human tweaks
9 Years Ago
Schema
9 Years Ago
Hats
9 Years Ago
Load items async
9 Years Ago
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9 Years Ago
Merging
9 Years Ago
Fixed load cache not always working
9 Years Ago
Fixed groundwatch weirdness
9 Years Ago
Finished basic chat. Weapon tweaks.
9 Years Ago
Loadtime tweaks
9 Years Ago
Network++
9 Years Ago
▇▌▄▆▋▊▄▊ ▋▍▄▋ ▄▋▋▍▌▇▇▄▌█▇▊▇.█▉▌ ▊█▇▍▌▆▅▍▌ ! ▍▇▋▆▊▉▌▆ ▄▇▆ █▇▆▅▄▊▍▌█ █▍▆▅▆▄▇▉▄▌ ▌▊▋▄▍▍▊ ▌▆ ▌▉▇▆▅▆▇ ! ▆▅▅▍▆▆▆▉ █▄▄▊▍ ▉▆ ▆▆▅▉▊▋▆
9 Years Ago
Added command history to F1 console (navigate with up and down arrows)
9 Years Ago
Rebaked island 002/003 maps
9 Years Ago
More collision stuff
9 Years Ago
Fixes
9 Years Ago
Throw an exception when asset bundling fails
9 Years Ago
Fixed some issues we had with new IM. No longer clamps results prematurely, and we now use the SO's position for querying the debug visualization rather than the unit's position.
9 Years Ago
Disabled warning messages
9 Years Ago
Loadtime tweaks
9 Years Ago
A few small sound tweaks and second pass on rock sounds
9 Years Ago
Analytics
9 Years Ago
Made IM debug gizmos use custom colors (yay transparency)
9 Years Ago
Player can select any Entity when playing in the editor
9 Years Ago
Nuked flags utility
9 Years Ago
Added NaturalPredators list (of species) to SpeciesSettings Added some species sepcific IQ preperation methods to Zone+InfluenceMaps, which prepares queries using the afformentioned species data Reworked IM a bit, removing the flags type enum Added BeforeDebugObject component , for deferred (not the rendering type but the english word, yo) gizmo drawing Derived SpeciesInfluenceMapEffector Split out IQT and IQCT enums to files Probably some other stuff I forgot
9 Years Ago
VM sway tweak.
9 Years Ago
This shouldn't be here
9 Years Ago
OpenSDKFolder.bat
9 Years Ago
Use editor load methods in editor (not game manifest cache)
9 Years Ago
radiation movement
9 Years Ago
Fixed gib load errors
9 Years Ago
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9 Years Ago
Player movement fixes
9 Years Ago
Fixed dive scale
9 Years Ago
readme
9 Years Ago
Bundle test
9 Years Ago
Moving to RustSDK folder
9 Years Ago
Updated UnityVS
9 Years Ago
SDK appids