239,436 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Fixed burlap_trousers missing skinnedMeshRenderer
10 Years Ago
Added buttons to start / stop recording a demo.
10 Years Ago
Added buttons to start / stop recording a demo.
10 Years Ago
Added ankle/spine scale bones to player_model Added unused Removed LODGroup from root of burlap_trousers Fixed skinnedmultimeshes deleting the renderers when prefab build isn't specifically like the others
10 Years Ago
Added some basic controls to pause / play / reset the game.
10 Years Ago
Added some basic controls to pause / play / reset the game.
10 Years Ago
Fixed intersection mesh glitch
10 Years Ago
Allow blueprints to override their item's name Foundation Blueprint now shows up as a more generic "Building plan" in the craft list Placeholder blueprint icons
10 Years Ago
Added spine1 scale bone to player_rig_scalebones source file
10 Years Ago
Calculating all intersection data properly again. Doesn't handle blends yet.
10 Years Ago
re-populated burlap trousers prefab (as mesh update broke it)
10 Years Ago
Skinned & re-exported burlap trosuers + LODS with additional scale bones
10 Years Ago
Fixed emulator cursor position being incorrect when the display aspect ratio was higher than the game's.
10 Years Ago
Fixed emulator cursor position being incorrect when the display aspect ratio was higher than the game's.
10 Years Ago
Fixed emulator aspect ratio, now resizes to fit screen correctly. Added mouse support.
10 Years Ago
Fixed emulator aspect ratio, now resizes to fit screen correctly. Added mouse support.
10 Years Ago
Medical syringe with world model/LODs and texture work.
10 Years Ago
Fixed Wolf collider size and tweaked WolfController transitions.
10 Years Ago
Fixed radiation on wolf monument Added random radiation monument
10 Years Ago
Medical syringe check in of the max file.
10 Years Ago
burlap neck fix
10 Years Ago
Set max terrain pixel error at lowest setting to 100
10 Years Ago
Fixed friction in character controller sometimes being wrong Fixed landing event not being fired when landing on a slope
10 Years Ago
Basic emulator is now functional.
10 Years Ago
Basic emulator is now functional.
10 Years Ago
Added nerfed jumping when on sliding ground (helps when you got stuck) Made movement speed get reduced with increasing ground slope (intensity of this can be adjusted on the prefab) Tweaked capsule collider height values on the player movement prefab
10 Years Ago
Refactored GameCabinetEditor to extend a new CustomEditor abstract class, added CabinetEmulatorEditor.
10 Years Ago
Refactored GameCabinetEditor to extend a new CustomEditor abstract class, added CabinetEmulatorEditor.
10 Years Ago
Abstracted UnityAudioProvider, added CabinetAudioProvider and EmulatorAudioProvider.
10 Years Ago
Abstracted UnityAudioProvider, added CabinetAudioProvider and EmulatorAudioProvider.
10 Years Ago
Ok, so this fixes the cycling of building selection.
10 Years Ago
Prevent building selection from going out of scope + some merges.
10 Years Ago
Added TimeController. Cleaned up scenes (rocks now distributed on Start, file sizes reduced by ~99%)
10 Years Ago
Abstracted UnityGraphicsProvider and UnityControlsProvider, added implementation for 3D cabinets and the emulator.
10 Years Ago
Abstracted UnityGraphicsProvider and UnityControlsProvider, added implementation for 3D cabinets and the emulator.
10 Years Ago
Fixed the face detection and it seems to be working. Need to test it out.
10 Years Ago
[ultimate_soldier_JS] Fixed calling prototype defined function.
10 Years Ago
[ultimate_soldier_JS] Fixed calling prototype defined function.
10 Years Ago
Added nicer JS exception prints at runtime.
10 Years Ago
Added nicer JS exception prints at runtime.
10 Years Ago
Legacy branch
10 Years Ago
[ultimate_soldier_JS] initial commit
10 Years Ago
[ultimate_soldier_JS] initial commit
10 Years Ago
[ultimate_soldier] bullet casing bounce tweak
10 Years Ago
[ultimate_soldier] bullet casing bounce tweak
10 Years Ago
Removed lens flare from the lantern (let's try to make it look decent with HDR alone)
10 Years Ago
Fixed gmake action not adding *.js files as dependencies.
10 Years Ago
Fixed gmake action not adding *.js files as dependencies.
10 Years Ago
Updating to latest UI dlls, but something strange is going on in our UI scene... (this was before I updated to latest UI dll too).
10 Years Ago
3rd person player holding spear animations ( crouchwalk / jogging )