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126,745 Commits over 4,109 Days - 1.29cph!

3 Years Ago
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3 Years Ago
Give the caboose 20% more health
3 Years Ago
fixed powerlines baked LODs displaying backfaces on doublesided geometry
3 Years Ago
fixed incorrect material ID assignments on hvac_exhaust prefab
3 Years Ago
subtracting /main/data
3 Years Ago
S2P WTP, Trainyard, Excavator
3 Years Ago
Fixes to building privileges in WTP, Trainyard, Excavator
3 Years Ago
merge from halloween2022/fixes
3 Years Ago
Merge Main -> Caboose
3 Years Ago
Fixed caboose killing players on load from save
3 Years Ago
Merge from static_group
3 Years Ago
S2P gas station Fixed both harbor monuments switching to HLOD mesh too close
3 Years Ago
Merge from main
3 Years Ago
Improvements to base drone sound code to sound better for manual controller drones
3 Years Ago
Merge from data
3 Years Ago
Fixed not being able to toggle showCamInfo if debugcamera_lock is enabled
3 Years Ago
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3 Years Ago
Improved system for Blackjack loading from save. Fixes Blackjack not being playable after server restart.
3 Years Ago
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3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
Merge from static_group
3 Years Ago
Merge from main
3 Years Ago
Merge Caboose -> Main
3 Years Ago
Player can double down on any two cards if neither is an ace (some rules only allow DD on a card value of 9-11). They double their bet and receive one extra face up card. The bet is then dealt with normally (some rules say that if the dealer has Blackjack, the dealer only collects the amount of the original bet).
3 Years Ago
Disable HLOD mesh in Awake, prevents HLOD meshes appearing briefly when connecting to a game
3 Years Ago
Tools/Scene/Add Parent GameObject now sets the parent to the pos/rot/size of the target child Now supports undo/redo
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Can't double down if card count is not == 2
3 Years Ago
Added killcars, killminis, killscraphelis, killtrains, and killboats convars. Works the same as killanimals but more humane.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Extended caboose parent trigger height even further
3 Years Ago
Extended caboose parent trigger height
3 Years Ago
Trainyard HLOD
3 Years Ago
Merge from main (stomp trainyard changes locally)
3 Years Ago
Flame iteration & scene backup
3 Years Ago
Scene backup
3 Years Ago
Fixed caboose slot machines not showing their UI canvas
3 Years Ago
Merge Caboose -> Main
3 Years Ago
Fixed the card game UI freaking out (infinite NREs) if the caboose is destroyed while players are using blackjack/poker
3 Years Ago
Floating flame sequence to augment any base fire atlas.
3 Years Ago
merge from electricity_splitter_update_fix
3 Years Ago
merge from connected_time_fix