reporust_rebootcancel

128,820 Commits over 4,232 Days - 1.27cph!

3 Years Ago
Replace forward slashes in branch with dashes
3 Years Ago
merge from sentry_improvements
3 Years Ago
Include server address & version when reporting client errors
3 Years Ago
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3 Years Ago
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3 Years Ago
Added Empty Rifle Ammo Box Prefab Added Half Full Rifle Ammo Box Prefab Assigned Different Rifle Ammo Box Material Variations to Empty/Half Full Prefabs
3 Years Ago
Merge from main -> gameplay_metrics
3 Years Ago
merge from ai_aboveground
3 Years Ago
Update scene with navmesh obstacle prefab. s2p.
3 Years Ago
fix a gap in the fence obstacles
3 Years Ago
Assigned Rifle Ammo Box World Model Prefabs to Rifle Ammo Item Prefabs
3 Years Ago
Added fence navmesh obstacle prefab
3 Years Ago
Setup Rifle Ammo World Model Prefabs Setup Rifle Ammo World Model Material Variations - Explosive/HV/Incendiary
3 Years Ago
Re-enable spawners on my branch
3 Years Ago
Disable above ground spawners for now.
3 Years Ago
merge from nms
3 Years Ago
Enable force collect terrain for navmesh. Scene. s2p.
3 Years Ago
merge from ai_aboveground
3 Years Ago
3 Years Ago
Added optional tint randomization to "Rust/Standard Blend Layer" shader set
3 Years Ago
fixed quarry_deployable_atlas_b_normal channels needing to be szwizzled/flipped to display correctly.
3 Years Ago
building move data
3 Years Ago
Updated the FBXs and beam's normal map for the quarry deployable
3 Years Ago
main outdoor move points
3 Years Ago
merge from nms
3 Years Ago
Switch Adobe to stone properties
3 Years Ago
Scientist NVGM tweaks
3 Years Ago
merge from main
3 Years Ago
Manifest + codegen
3 Years Ago
Added NVG Scientist avatar image for death screen. Updated prefab info.
3 Years Ago
network++
3 Years Ago
Created a player torso shaped mesh collider
3 Years Ago
PlayerCorpse remove buoyancy stuff (shouldn't be needed once ragdoll directly connects to corpse)
3 Years Ago
Animal ragdolls on my test map
3 Years Ago
Fixed sharp ragdoll empty buoyancy point
3 Years Ago
Test map edit ready for ragdoll rewrite testing
3 Years Ago
Update two prefabs that had gained imposter trees since the last merge
3 Years Ago
Update S2P on some monuments that couldn't merge
3 Years Ago
Quarry deployable changes
3 Years Ago
Merge Main -> PhysicsLayerRevamp
3 Years Ago
Include steamid & username for errors on client, ip address for server
3 Years Ago
Don't report HttpExceptions
3 Years Ago
Topside adjustments for the new cabin interior. S2P
3 Years Ago
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3 Years Ago
Fixed bad positioning on the distance flare.
3 Years Ago
Various final fixes.
3 Years Ago
merge from app_cctv_improvements
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
Fix team leader's map markers disappearing if they are offline+dead Fix map markers disappearing in Rust+ when you or the team leader is offline+dead
3 Years Ago
Initial above ground setup