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123,336 Commits over 4,048 Days - 1.27cph!

4 Years Ago
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4 Years Ago
Fix items losing their skin when their stack is split (eg. satchel charge skins)
4 Years Ago
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4 Years Ago
Loot & cover point pass Terrain bug fixes
4 Years Ago
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4 Years Ago
Various southern polish
4 Years Ago
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4 Years Ago
Miltun surroundings splats
4 Years Ago
NetWrite rewrite to reduce overhead
4 Years Ago
▍▅▆▍▋ ▄▉▄▍ -> ▊▅▍▍██▋▋▌
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4 Years Ago
Allow wielding items while siting on the sofa
4 Years Ago
profiling fix for GroawbleEntity.Server
4 Years Ago
twitch drop skin approval, updated revolver icon generation to remove clipping
4 Years Ago
▇▊▋▍▉▋▆▉▇▌█▄▉ ▌▍▊▊▋ & ▋▄▋▄▊
4 Years Ago
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4 Years Ago
Use cached node lookups in TechTreeData
4 Years Ago
4 Years Ago
Upgrade to SQLite 3.34.0 (need someone else to build for macOS though)
4 Years Ago
More miltunnel surroundings
4 Years Ago
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4 Years Ago
Facepunch.Sqlite changes to remove most allocations
4 Years Ago
more path wip
4 Years Ago
Terrain around miltunnels
4 Years Ago
wip BaseFollowPath state and supporting functions for AIMovePointPath
4 Years Ago
▉▌▊▅▊ ▇█▄▋▄▌▍.▊▅▌▉▅▊█▍▍▌█▅ ▆█▄▋▆▌ (▌▊ ▅▋▊▅) ▍▅▄▆█▌▅ ▅▉▊ ▄▆ ▄▄▆▄▍ ▋▋▋▇▉▌ ▅▇▊▋▌▆ ▅▌ ▌█▋▉▄ ▊▅▉ ▅▊▆▉▉▇▌▊ ▆▊▋▋█▍▍▋
4 Years Ago
AIMovePointPath debug render fix
4 Years Ago
Converter copies over path nav mode. Debug draw waypoint lookat points when an AIMovePointPath is selected. More useful move/path point debug drawing.
4 Years Ago
skin approval
4 Years Ago
AIMovePoint now supports look-at points. Added AIMovePointPath to handle patrol routes. AI monument converter tool now handles patrol route conversion.
4 Years Ago
AI conversion tool now copies waypoints + waypoint data
4 Years Ago
merge from main
4 Years Ago
Miltunnel surface progress. Transform copypaste editor script.
4 Years Ago
Military tunnel broken prefab fix & facelift WIP
4 Years Ago
Finished the tjunction meshes
4 Years Ago
vm bow - fixed thumb clipping through glove meshes
4 Years Ago
Thompson vm - Fixed finger clipping on admire anim
4 Years Ago
Manifest
4 Years Ago
Scene2Prefab
4 Years Ago
Re-applied changes to scenes from main
4 Years Ago
4 Years Ago
Added HostileTargetsOnly flag + implementation to AIBrainSenses
4 Years Ago
NPC auto turrets ignore new scientists
4 Years Ago
merge from main
4 Years Ago
converter tool replaces old ManualCoverPoint instances with AICoverPoint and copies direction etc over.
4 Years Ago
Backported some layout changes from cave_small_hard from main Tweaked rock_flat albedo
4 Years Ago
more outpost test scene setup. wip AI monument data conversion tool.
4 Years Ago
Caves terrain review + S2P