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121,515 Commits over 4,048 Days - 1.25cph!

3 Years Ago
scene update
3 Years Ago
caboose update updated string lights altered stanchions to fit in with the new positions updated collision added new doorways
3 Years Ago
Try to give player loot in different containers before dropping (avoid dropping items when last stack is full)
3 Years Ago
Some tidying up. Fixed editor errors that can happen when assembly reloads etc.
3 Years Ago
Backups
3 Years Ago
Invert mlrs check when deleting
3 Years Ago
Delay deleting of entities in hardcore until the server is fully started
3 Years Ago
mf campfire
3 Years Ago
Merge Caboose -> Aux2
3 Years Ago
caboose update updated blackjack collision mesh updated caboose collision mesh for ceiling, allowing jumping removed light where blackjack now sits updated prefabs
3 Years Ago
Merge Caboose -> Aux2
3 Years Ago
Close changelog panel every time you close the inventory
3 Years Ago
New campfire FX files/WIP
3 Years Ago
Use translate phrases instead of string[] fpr omga,e changelog
3 Years Ago
update to caboose simplified collision mesh - no longer a copy of wagon mesh offset poker table and moved the blackjack table opposite and offset from the poker table
3 Years Ago
fixed issues that prevented monument from spawning
3 Years Ago
Armor will go into player corpse rather than equiping
3 Years Ago
more mesh switching wip
3 Years Ago
mf main
3 Years Ago
merge from vm_lighting_fix - need testing, likely to release in post-patch hotfix
3 Years Ago
Merge from main
3 Years Ago
blend texture, topology texture basics
3 Years Ago
merge from main
3 Years Ago
breed definitions
3 Years Ago
Initial work for supporting dog breeds and runtime mesh switching. Protobuf update.
3 Years Ago
Client more error fixes
3 Years Ago
test scene tweaks
3 Years Ago
Added campfire gibs and updated the prefab
3 Years Ago
merge from main - RC
3 Years Ago
Removing SceneToPrefab label from UI.Ingame.LootPanels scene since we have started editing those prefabs directly (accidentally running S2P on this would overwrite those changes)
3 Years Ago
Scene2Prefab full (except UI prefabs)
3 Years Ago
Switched item_drop to generic_resizable lootpanel and maxitemcount to 48 to accommodate the updated box containers.
3 Years Ago
codegen and phrases
3 Years Ago
Fixed campfire prefabs paths to models being broken, incorrect import settings Updated campfire prefab Removed old campfire art
3 Years Ago
Fixed large_industrial_prop_c in military tunnels invalid LOD setup HLOD now ignores any renderers with the Nature/Cliff shader
3 Years Ago
Merge from furnace_ui_rework
3 Years Ago
Fixed eoka attempted fires not being shown when first person spectating
3 Years Ago
Fixes NaN errors from projectiles that are paused mid flight (only applies to demos)
3 Years Ago
Can now press F3 to switch between first and third person while spectating in a demo
3 Years Ago
Combined all the caboose interior LODGroups into one LODGroup on the base GameObject
3 Years Ago
Set up the caboose blackjack and poker table colliders for vehicle use
3 Years Ago
Suppress weapon deploy animations when switching between players while spectating
3 Years Ago
Caboose now working correctly as a proper train car
3 Years Ago
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3 Years Ago
f1_grenade_noarms.fbx.meta meta file update only
3 Years Ago
Merge Main -> Caboose
3 Years Ago
Fixed NRE in TrainCarAudio when spawning a SedanRail. Fixed SedanRail not being mountable anymore.
3 Years Ago
Scene backups & directory changes
3 Years Ago
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3 Years Ago
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