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121,515 Commits over 4,048 Days - 1.25cph!

3 Years Ago
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3 Years Ago
Use the standard ragdoll eye perspective when spectating a player who is dead
3 Years Ago
Properly lerp between crouched/standing views while spectating
3 Years Ago
Fixed viewmodels bobbing incorrectly when first person specating in a demo with graphics.viewmodelcamera set to false
3 Years Ago
Merge from main
3 Years Ago
Added recorder and timeline packages (these already exist on media_projects, but could be useful on main)
3 Years Ago
Remove death info log
3 Years Ago
Large furnace 10 output slots (only needs 7 but looks symmetric)
3 Years Ago
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3 Years Ago
increased large wooden storage capacity to 48 slots ( was 30 ) increased small wooden storage capacity to 18 slots ( was 12 ) protocol++
3 Years Ago
Use food icons for campfires / bbqs
3 Years Ago
Scene2prefab of bandit camp (marketplace lights)
3 Years Ago
merge from furnace_ui_rework
3 Years Ago
merge from hardcore
3 Years Ago
Useless .meta files deleted
3 Years Ago
Fix cooked meat going into input slots of campfire / bbq
3 Years Ago
Fix clothing not being replaced when wearable slots full
3 Years Ago
NRE fix in KeyCodeEntry.ProcessLastNumberInput
3 Years Ago
Set skull firepit & hobo barrel to same number of slots as campfire
3 Years Ago
harness retargetting test
3 Years Ago
Interior ambient volumes for the caboose
3 Years Ago
Fix drag icon stuck in middle of screen (z level) for refinery
3 Years Ago
Fixed Caboose material count
3 Years Ago
Fix "Parent of RectTransform is being set with parent property" spam
3 Years Ago
Fixed various small issues with the Caboose prefabs
3 Years Ago
Merge from main -> furnace_ui_rework
3 Years Ago
Prevent rust+ from starting up after entities are spawned in
3 Years Ago
updated the material list so that the wood panels on the outside of the caboose are using a lighter variation of the atlas_wood material so improve contrast and colour
3 Years Ago
Caboose update: removed old coupler and added new couplers to either end of caboose removed old trucks and added new trucks updated prefab
3 Years Ago
Merge from main -> hardcore
3 Years Ago
Fix colors again
3 Years Ago
Merge from water5
3 Years Ago
Bug fixes for effects
3 Years Ago
added ai.ClearIgnoredPlayers and ai.PrintIgnoredPlayers
3 Years Ago
accidently inverted caboose weighted normals in blender - now set properly
3 Years Ago
Caboose Update: massively simplified caboose FBX - combining everything to one mesh FYI - blender will break some UV's if all uv's dont have same name when joining
3 Years Ago
Caboose update: added lods for stanchion, blinds and curtains added thin table for slot machines + lods/textures/materials added an alternate version of the slot machine that can be placed on tables (for the above) updates prefabs accordingly
3 Years Ago
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3 Years Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
3 Years Ago
Moved campfire files to a different folder
3 Years Ago
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3 Years Ago
UI fixes
3 Years Ago
cherry pick 74049
3 Years Ago
fixing
3 Years Ago
Unpacking a few child prefabs on train_tunnels prefabs since they seemed to be serialized in a non-deterministic way, slowing down builds due to re-serialization
3 Years Ago
3 Years Ago
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3 Years Ago
ThreadAnimator NRE fix
3 Years Ago
Backups
3 Years Ago
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