135,775 Commits over 4,444 Days - 1.27cph!

1 Year Ago
More retro tc stuff I didnt save
1 Year Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
1 Year Ago
1 Year Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
1 Year Ago
merge from wallpaper/floor
1 Year Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
1 Year Ago
Merge from spoil_fruit_veg
1 Year Ago
Apply spoiling to black raspberries
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
merge from jungle_tree_fixes
1 Year Ago
merge from rock_formation_jungle_fixes
1 Year Ago
merge from mixing_table_progression
1 Year Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
1 Year Ago
Merge from report_cheater_default
1 Year Ago
F7 now opens the cheater report panel Can now switch from report bug to report cheater
1 Year Ago
Merge from spoil_fruit_veg
1 Year Ago
Apply spoiling to blueberries
1 Year Ago
Fixed NRE when ent killing a ch47
1 Year Ago
Merge from spoil_fruit_veg
1 Year Ago
Fixed RPC exception when a players frankenstein pet is killed
1 Year Ago
Merge from spoil_fruit_veg
1 Year Ago
Add spoiling to pumpkin and corn Dropped spoil time on all new items to 48 real time hours
1 Year Ago
Added a very WIP icon and world model
1 Year Ago
Merge from fix_dialog_hide_chat
1 Year Ago
Spoil potatoes as well
1 Year Ago
Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
1 Year Ago
Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries They all last 4 real time days, significantly longer than meat Spoils into a new generic Spoiled Produce item
1 Year Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
1 Year Ago
Settings layout fixes
1 Year Ago
hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
1 Year Ago
wallpaper icon renders
1 Year Ago
merge from wallpaper/floor
1 Year Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
1 Year Ago
gun display rack
1 Year Ago
merge from fix_window_roof_placement -> main
1 Year Ago
Add additional LOS point in the top half of window deployables (embrasures + windows) so they can be placed when a roof intersects the window
1 Year Ago
Fix alternativeLOSPosition gizmo rendering at world origin instead of relative to selected prefab
1 Year Ago
Don't add messages to chat UI when the chat UI is disabled
1 Year Ago
Added small rock formations to jungle biome to allow for more ore nodes
1 Year Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
1 Year Ago
merge from wallpaper/floor
1 Year Ago
merge from fix_window_max_condition -> main
1 Year Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
1 Year Ago
Fixed DebugLuxels not accepting vertex color in Hammer More colors for Lightmap Grid in Hammer red for under 8, green for above 63 Fix GetAimVector clientside for non local players in vehicles being wrong
1 Year Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
1 Year Ago
preprocess terrain maps, per weather distance curve
Rin
1 Year Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
1 Year Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03