243,414 Commits over 3,898 Days - 2.60cph!

39 Days Ago
Ensure vendor grabs correct direction for peek
39 Days Ago
Bullet shooter and mover
39 Days Ago
Merge: from soundmodulator_leak Workarounds the AudioAmbience NREs by disabling pooling (audio.enablesoundpooling). Tests: on Craggy shot up 20 scientists, rode a horse, cut down trees, placed 100 barricades - no uptick in pooling of sound modulators in telemetry. No old NREs triggered.
39 Days Ago
Merge from underwaterlights
39 Days Ago
Merge: from main Tests: none
39 Days Ago
v2 tuning of underwater.
39 Days Ago
merge from world_update_2
39 Days Ago
scaling flow forces with shore distance (needs more tuning)
39 Days Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
39 Days Ago
Travelling vendor calculates the correct starting distance
39 Days Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
39 Days Ago
water treatment plant
39 Days Ago
Tin can alarms can no longer be picked up without building privileges
39 Days Ago
world_update_2 -> main (print statement was annoying!)
39 Days Ago
Removed spammy debug print statement
39 Days Ago
world_update_2 -> main
39 Days Ago
radioactive_water -> world_update_2
39 Days Ago
Bubble up rads called on server only
39 Days Ago
39 Days Ago
turf shell mat update
39 Days Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
39 Days Ago
Fixed Facepunch/sbox-issues#6517
39 Days Ago
Fix connection preview vanishing when dragging to a new node
39 Days Ago
world_update_2 -> main
39 Days Ago
radioactive_water -> world_update_2
39 Days Ago
Prevent bubble up from throwing an NRE
39 Days Ago
Update PackageDto.cs CreateLobby will refuse to create a lobby if we already have a network system Add ISceneStartup event (https://docs.facepunch.com/s/sbox-dev/doc/iscenestartup-UaHEQHresW)
39 Days Ago
break stuff ontop on punchable stuff
39 Days Ago
Phrase update
39 Days Ago
Merge: from main Tests: none
39 Days Ago
Add play button to package home if we're looking at a game, resolves Facepunch/sbox-issues#6504 https://files.facepunch.com/tony/1b2711b1/chrome_44juTHVF9O.png
39 Days Ago
merge from localization
39 Days Ago
Add command line switch for opening a game on startup (currently opens the game modal)
39 Days Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
39 Days Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
39 Days Ago
Fixed F7 report popup texts size again
39 Days Ago
merge from world_update_2
39 Days Ago
Add lights to map Models set up incorrectly
39 Days Ago
Fix missing small wooden box item/scene setup
39 Days Ago
Add Game Config page
39 Days Ago
Fix Facepunch/sbox-issues#6514
39 Days Ago
citizen posed, citizen removed from hammer scene
39 Days Ago
turf and scene changes
39 Days Ago
Frontiersman turntables
39 Days Ago
39 Days Ago
merge from main
39 Days Ago
Merge from main
39 Days Ago
39 Days Ago