136,351 Commits over 4,324 Days - 1.31cph!

2 Months Ago
Paintball Gun - adjusted hopper opacity values
2 Months Ago
merge from main
2 Months Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
2 Months Ago
Fixed incorrect LOD materials on a few improvised walkway variants
2 Months Ago
2 Months Ago
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2 Months Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
2 Months Ago
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
2 Months Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
2 Months Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
2 Months Ago
Removed stray MonumentInfo from Ruins_D
2 Months Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
2 Months Ago
Missing proto file
2 Months Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
2 Months Ago
Floating city farm barge door now plays chainlink sounds
2 Months Ago
2 Months Ago
Alternate grill fix
2 Months Ago
Add a death screen icon for the new scientist
2 Months Ago
Fix ClientOnPlayerDismount NRE
2 Months Ago
Merge from parent
2 Months Ago
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2 Months Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
2 Months Ago
turned floor.triangle.grill collision convex
2 Months Ago
Fixed the color mask on the Particles/Additive (HDR) shader as it wasn't writing to the render targets alpha channel
2 Months Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
2 Months Ago
Compile fix
2 Months Ago
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2 Months Ago
- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
2 Months Ago
dot matrix - example matrix characters updated
2 Months Ago
Added birthday hat to the store skin viewer
2 Months Ago
Phrase contexts
2 Months Ago
added balloon pack icon to sitem
2 Months Ago
mrege from parent
2 Months Ago
Swimwear 06 reposed
2 Months Ago
Bugfix: ServerOcclusion - don't send out initial snapshot if other player is invisible/spectating UsePlayerUpdateJobs 0 & 1 only issue. Fallout from my invis rewrite Tests: on playground, went invis and flew away from spawn. p2 connected then flew to p1 - no more phantom. Repeated 3x. Tested UsePlayerUpdateJobs 0, 1, 2
2 Months Ago
merge from main
2 Months Ago
merge from ice_sculptures2, kept source to override previous merge from older changeset
2 Months Ago
Phrase update
2 Months Ago
Protobuf, codegen
2 Months Ago
Renamed Rug Bear Skin to Bear Rug Skin
2 Months Ago
Swimwear 05 and all variations reposed
2 Months Ago
Merge from main (will need fixes)
2 Months Ago
Removed boat ladder from prim and hardcore tech trees, moved naval tree so it fits on the screen
2 Months Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
2 Months Ago
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2 Months Ago
"Your boat is not strong enough" toast only triggers when you try to cross with a boat, crossing with a mini shows the "You need a boat" toast
2 Months Ago
Swimwear 04 repose
2 Months Ago
merge from main
2 Months Ago
Fixed paint texture res on Artist Canvas S