243,418 Commits over 3,898 Days - 2.60cph!

39 Days Ago
merge from main
39 Days Ago
Merge from main
39 Days Ago
39 Days Ago
39 Days Ago
nuclear missile silo
39 Days Ago
Backups
39 Days Ago
Leaderboard backup, run #14236
39 Days Ago
Login Information
39 Days Ago
When logging in, make note of whether we're using the editor or not target:packagename works again
39 Days Ago
Fix OnValidate not being called on property change in editor
39 Days Ago
Parent merge
39 Days Ago
Merge from main
39 Days Ago
Trees Pass
39 Days Ago
Map Update
39 Days Ago
More code clean up
39 Days Ago
Merge from world_update_2
39 Days Ago
Functional but terrain gen weirdness remains.
40 Days Ago
▇█▍▉ ▇▆▇▋▋
40 Days Ago
WIP apply validity condition for method calls
40 Days Ago
40 Days Ago
▌▉▌▌ ▍▉▄▆█▆▅▌
40 Days Ago
▇▆▅▊▉▋▉▋ ▆▌█▅▋▇▊▅ ▉▌▌
40 Days Ago
radioactive_water -> world_update_2
40 Days Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
40 Days Ago
merge from world_update_2
40 Days Ago
merge from main
40 Days Ago
merge from seaweed_dressing
40 Days Ago
oops update the vmat tho silly fella
40 Days Ago
added new turf meshes + materials added taylors shell grass shader
40 Days Ago
christmas light low poly and texture WIP
40 Days Ago
xmas light mesh fix
40 Days Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
40 Days Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
40 Days Ago
▄▋▋ ▅▄▆▅ ▊▋ █▉▋█▄ ▆▋██▉▆██ ██▌▆▊▇
40 Days Ago
▉█▄▌▊▇ ▋▅▊ ▄▌▍▋▉▉▄ ▄▌█▌▇▆ ▆▄▋▉ ▌▋▌ ▍█▊ ▅▆▍▉▄▉▋▄ ▊▍█ ▆▉▌▅▇▄▍▄▆ █▋▊▇ ▅▍▅▄▉▄▆▊▊ ▆▌█▉▍▍▉▄ █▆ ▇▌▍▉▍▇█▊ ▍▍▅'▅ █▉▊▇▅▇ ▊▉▉▊▋▊ ▇▄▊ ▌▅▍█▆▄█▇ (█▆█▆▋▅▇.▇▋█▄▇▍▌▉▌▆) ▇▍▋ ▊▄▇▅▍ ▊▊▉▍█▍▄▍ ▆▅▅▊▄▍ █▅▇▍▅▆▊. ▋▍▉▅▆▌▅▋ ▊█▌▇ ▇▄▉▌▇▆ █▄▇ ▊▊█▆▅██ ▉▇▅▅ ▌▆▍▊▍▌▆ ▅▌▆'▉ ▋▆▇▋ ▍▍▆ ▍▊▋▆. ▆▄▇▄▌▄▇▊ ▅▇▇ ▋█▄▅▌ ▌█▄ ▆▅▅ ▅▌ ▅▌█▉ ▉▆▇██ ▊▄▌▇▍▍▅ ▋▆ ▄▆█▉▍▊▋▄█ █▊█ ▅▄▍█▍▄ ▊▌ ▄▍▍▍▆▌ ▄▇ ▉▍▉ ▌█ ▍▅▍█▉▍ ▋▋ ▉▌▍ ▋▍█▍▌▌▄▍▉.▍▅▄▆▉▇, ▅▊█ ██▍▋ ▍▆▍▄▄: ▇▄▌▅▉://▅▄▅▆▇.▄█▊▍▉▇▉▋▄.▊▌▆/▌▅▆▄▇/▍▄▄▆▍▌▌▊/▌▊▌▉▍_▆█▄▋▉▄▋██▇.▇█▍
40 Days Ago
Add footstep sounds to new wolf anims
40 Days Ago
divesite_plane_lod1 intersecting face fix
40 Days Ago
▍▉▍▆▆▋▇ ▊▆▍ ▊▊▋▍█▆▌▍▇ ▋▍█▋▄ █▊▆ ▌▄▉▇▌▍▅▍█ ▊█▆ ▇▇▅▊▍▍▅ ▅▇▋_▉▊▍▇▅▄_█▌▍▌▊█ ▉▊▋▊ ▋.▊▉▄ ▍▉ ▇.▋▄█ ▋▋ ▌▄▆█▍▄▉▌ █▉▌▄█▊▊▊ ▉▌▋ ▉▍▆▅█▊ ▇▋ ▍▇▅ ▆▊▇▊▄▌▉ ▅▉█▅▌ ▅▆▌█ ▉▇ ▍▋▅▅▊▆▌▉▌▋▋▊▆▉ ▉▆ ▆▅▋▋▉▋▄▇▆▆█▅.▄▍▊▆▋█▄▊▄▄▄▄▌█ ▄▌█▍ ▆▉▇▍▄▊ ▊▋▋▅▊▋ + ▍▇▌▋█▍▅▉ ▌▌▉▍▅▅'▅ ▋▍▅▋▆▍▆▄▌ ▋▅▍ ▍▊▍▊▍▍▇▅ ▊▅▅▄▅▋▌▅ ▇▄█ ▋▌▉▌▌▊▇ ▇▋▊▇▍▍▇ ▄▅▍▌▆ ▉▍▌▄█▉▋▄▊ ▉▅▅▋ ▌▇▇▄▇▋ ▅▍▊ ▉▉▉▇▆▅▋▄ ▉▍▆▄██ ▍▌▅▇▄▊▊ ▌▊▉▉▅▉ ▍▍▋▅▋▆ ▍▇▇▉▅▇▉▇▉▍▅▍ ▊▇ ▌▇▆▆█▄ ▇▍▋▌ ▍▋▄▊ ▋▅▌▋█▌ █▅▊▇▍ '▍█▆▄ ▌█▊' ▍▋▋▉▊█▋▋▍▄▉█ - ▉█▆▍▉█▅█ █▌▌▋▋▍▇█ ▉▄ ▌▍█▇▋, ▆▌▅█▇▄▋▌█▉ ▆▋ █▋█▋▊
40 Days Ago
Updated rock_formation_large_a collider
40 Days Ago
merge from main
40 Days Ago
40 Days Ago
WIP validity conditionals
40 Days Ago
Merge: from runtime_profiling_pooling Fixes pool telemetry flood. Tests: hacked code to force run pooling telemetry - confirmed reduced telemetry.
40 Days Ago
Bugfix: Respect profiling pool flush interval for pool telemetry This caused to send ~100kb every update Tests: hacked code to run analytics
40 Days Ago
Merge: from main Tests: none
40 Days Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
40 Days Ago
Razor @namespace doesn't want a trailing semicolon
40 Days Ago
Fixed truncated entities max health text
40 Days Ago
Added shadowproxies for cliffs
40 Days Ago
Max 15 tags Simplify list drawing code a bit, display author in cloud view Make chips widget shorter Fix Facet icons DropDown widget Tweak AssetList icon sizing Display facets next to tags - not a huge fan of this, seems overly compliated https://files.facepunch.com/alexguthrie/1b2611b1/sbox-dev_LSGvHQMFEE.png