197,738 Commits over 4,140 Days - 1.99cph!

57 Days Ago
merge from jungle_transport
57 Days Ago
Modular cars and push bikes now spawn in jungle biome
57 Days Ago
Change detail metallic map to better match the blend2x mode paradigm
57 Days Ago
merge from shelf_smallbox_fix
57 Days Ago
small box placement fix
57 Days Ago
merge from quick_craft_broken_ingredient_fix
57 Days Ago
merge from tables_recipe_list_improvements
57 Days Ago
merge from npc_conversation_mid_air
57 Days Ago
merge from high_external_stone_wall_workshop_fix
57 Days Ago
merge from cargoship_model_fix
57 Days Ago
merge from jungle_building_skin_shadows_fix
57 Days Ago
merge from proto_fixes_2
57 Days Ago
merge from excavator_ladder_clipping_fix
57 Days Ago
merge from kayak_boogie_flowspeed_rebalance
57 Days Ago
merge from indirect_lighting_fixes
57 Days Ago
▋▇▍▅▌ ██▉▄ ▇▅▌▆█▊▉▍_▇▆▆▋▋▋▋█_▆▌▄█▍▍▇_▅▉▌
57 Days Ago
merge from boomrang_damage_fix_again
57 Days Ago
Merge from main
57 Days Ago
▅▌█▄ ▉▄▅ ▄███▍▌▌▅ █▌▆▄▇▄▉ ▍▄▍▍▉▍ ▄▍▄▍▅ █▅██
57 Days Ago
Merge from fuel_latency_fix
57 Days Ago
Merge from modelviewer_build_fix
57 Days Ago
Merge from LiquidWeapon_nre_fix
57 Days Ago
Merge from shark_blood_fix
57 Days Ago
Merge from skeleton_missing_warnings
57 Days Ago
Merge from autoturret_aimoffset_nre
57 Days Ago
Merge from skull_rock_resource_fix
57 Days Ago
Handle AsyncGPUReadback data in a job, remove unused grid class
57 Days Ago
Guide shader ASE experiments.
57 Days Ago
Removed old old test framework
57 Days Ago
merge from main
57 Days Ago
Fix compile error
57 Days Ago
merge from laserdetector_fixes
57 Days Ago
merge from bounds_handles
57 Days Ago
merge from battery_chargeleft_fix
57 Days Ago
merge from keycard_color_fix
57 Days Ago
merge from tc_antigrief_fix
57 Days Ago
merge from catapult_load_fix
57 Days Ago
merge from corpse_warnings_fix
57 Days Ago
merge from horse_warning_fix
57 Days Ago
merge from timerswitch_fix
57 Days Ago
better_isbroken_icon -> main
57 Days Ago
cl_timeout - remove upper limit, unblock, and dont save
57 Days Ago
Fix BufferStream error in ServerStopVoicemail
57 Days Ago
Fixed crash to do with env_projected_texture's texture Tell the player if garrysmod.ver is read only It not updating (by Steam) would prevent players from joining servers after updates Log workshop addon mounts (count only) in console Fix console message about lua_strict on game start up Constrain cl_timeout to 10-120, default to 60 (was 30) and block from Lua Merged Pull Requests * Remove default return in WorldPickerMouseDisable * Fix lua error with creator tool and missing NPCs
57 Days Ago
Fix chat not interactable when painting or playing blackjack (order was wrong)
57 Days Ago
Fix pooling issue causing NRE when using the computer station after previously using the DM picker on the computer station Added a development only warning to catch possible issues like this
57 Days Ago
Merge: from parallel_validatemove - Extra validation checks exposed via server.EmergencyDisablePlayerJobs (default to true). In case of error, shuts down UsePlayerUpdateJobs and goes back to vanilla flow These are cheap to run and should help us track down any problems in the future. Tests: compilation tests, unit tests and played back server demo
57 Days Ago
Update: Another validity check for UsePlayerUpdateJobs - validates player counts between PlayerCache and activePlayerList Tests: played back server demo
57 Days Ago
Update: promote some UsePlayerUpdateJobs validation logic from DEBUG only to release - Hidden behind EmergencyDisablePlayerJobs switch(on by default) and UsePlayerUpdateJobs(off by default) - ValidatePlayerCache checks whole range instead of just up to player count (in case we got more than expected) Tests: played back server demo