reporust_rebootcancel

106,957 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Smoother cliff transition
7 Years Ago
Reduced oasis size in arid biome Removed forests below a few meters altitude in temperate, tundra and arctic biomes
7 Years Ago
skin approval
7 Years Ago
Cherry picking 25247
7 Years Ago
Arctic forests use snow splat again Removed stone splat from sand (to be added via rocks)
7 Years Ago
Forest rocks add stone splat around them
7 Years Ago
Cover point tweaks
7 Years Ago
Drop box loot panel
7 Years Ago
Scientists now move back to spawn if they've been out of range of it for a long enough time.
7 Years Ago
Merge from main
7 Years Ago
Fridge loot panel
7 Years Ago
Adjusted forest splats according to Vince's guidelines
7 Years Ago
Fish trap loot panel
7 Years Ago
Optimized foliage placement checks with lots of different foliage types
7 Years Ago
Hapis scientist setup at ME complete
7 Years Ago
Scene2Prefab Monuments
7 Years Ago
Scientist behaviour improvements
7 Years Ago
Added Building type environment volumes to all buildings in monuments
7 Years Ago
backup
7 Years Ago
Scene2Prefab Monuments and World
7 Years Ago
various mat adjustments
7 Years Ago
Fixed harbor spawns Fixed hilltop rocks sometimes overlapping small monuments
7 Years Ago
Sewer entrances across the game have a better daylight transition
7 Years Ago
backup
7 Years Ago
Network++ Save++ Persistence++
7 Years Ago
Hapis tunnel work and more AI prep
7 Years Ago
█▊█▇▍
7 Years Ago
Backup
7 Years Ago
progress backup
7 Years Ago
Reopened ME tunnels (Hapis) AI test (Hapis)
7 Years Ago
progress backup
7 Years Ago
cleaned up flare folders.
7 Years Ago
materials reflectivity adjustments
7 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various
7 Years Ago
Caves exits ambient volumes changes
7 Years Ago
a few material reflectivity adjustments
7 Years Ago
fixes for floating grass at sat dish
7 Years Ago
progress backup
7 Years Ago
Backup
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
Increased Junkpile spawns along roads (Hapis)
7 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
7 Years Ago
Don't exclude metal from shaders (if used)
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
Merge from main
7 Years Ago
Analytics now tracks total memory usage rather than only managed memory