128,939 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                [D11][UI] Implemented autosave notification
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixing "Assets\Content\Props\tires" and other misc LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show marker data in Create menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Tweaks to a few prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Audio bundle fixes
Don't preload content.undle
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] LOD bug fixes for two prefabs, Scale issues for cave_well_a and ice_lake_a
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Update Jerry Can Guitar name
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Late game items for QA test
 
                
                
                
                
                
             
         
        
            
            
            
                
                Second stab at moving all instrument data to scriptable objects
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove InstrumentTool log
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Refactor note sound positions to store transforms on KeyController rather than per-note, just store the index on the note
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Refresh asset database after code gen, saves alt tabbing to trigger compile
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▊▆▋▇▌▊ ▆▋▍▄▆ ▆▊▆▉ ▌▋▋▌▇ (▅▇▄ ▌▍▋▆▉▆▅ ▅▍▇▍▋▌▄)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge map fix from Main -> Vehicles
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed off-by-one error in MapImageRenderer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Notes played stat for each instrument
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove BoneAligner (no longer needed)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from Main -> Vehicles
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Actually fix login notifications being sent when respawning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switch back to content.bundle
Load content while generating world
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prefab bundles using FileSystem_Warmup's exclude filter
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                █▌▅▌▍ ▋▇▊▌█▄▆ / █▊▅▅▆▉▅▍▆▉ █▄▊▅▍▄▅ ▋▊▅▊ ▌▍▋▌▇▌▄▄.▊█▉▄▉▍▄▇█▄▆▍▄▍.▍█▄▆▌▋▇, ▉▅▋▍▊▊▋█▇▌▊▄▍ ▉▄▍▍▄▅ ▌▋▊ ▊▇▅▉▌▍▆▋ ▅▍▆ ▊▅▇▋▅ ▍▇ ▇▌▅ ▆▊▌▅
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▊▄▄▄▅ █▉▅▆▊█▅█▍ ▄▄▋█▌▍▉▇▆▉ ▇▋▌ ▍▉▆▌ ▊██▇ ▅▄▉▉▊▄▄▍▄▆▅▉▌▄▋▉█▉█▇▇ (▌▉▋▇▊▉▊ ▍▋▌)
 
                
                
                
                
                
             
         
        
            
            
            
                
                More fixes
Ship interior profile
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixing the winding order on flattened mesh. Integrated the baker into the chunk test.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fix for see through water when jumping / alt look while on a boat
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for satchel charge fuse sound ignoring mixer (TRC fail)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tambourine updates - 
added player shake anim, 
updated vm shake anim to match current audio
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for headshot sounds ignoring mixer (TRC fail)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Whoops, These are the Assets\Content\Props\small_junk
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixed Scaling on Helicopter Gibs, Assets\Content\Props\small_junk LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Set up some LOD Groups in bundled\Prefabs and Prefabs\Deployable
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] +  prefabs/deployable - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc