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106,688 Commits over 3,836 Days - 1.16cph!

8 Years Ago
Disabled compute buffer readback test on unsupported platforms Updated native binaries with renderer dll set to full optimizations Optimized native readback copy/swizzle to virtually no footprint in d3d11 and glcore
8 Years Ago
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8 Years Ago
Added non-blocking texture/compute-buffer readback functionality + test scene
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
Scene2Prefab
8 Years Ago
Adjusted building blocked volume around water treatment plant
8 Years Ago
Scene2Prefab
8 Years Ago
Added terrain checks to caves (to make sure they're always under the terrain)
8 Years Ago
Added editor terrain check generator script that adds checks for environment volumes
8 Years Ago
added code to play the 3rd person throw animation for the c4 / satchel charge
8 Years Ago
setup the IK positions for the satchel and c4 worldmodel
8 Years Ago
Merged from main
8 Years Ago
fixed dryfire on the m92 viewmodel
8 Years Ago
Merged from Prerelease
8 Years Ago
Scene2Prefab
8 Years Ago
Tweaked culling volume on medium_cave_easy
8 Years Ago
Caves and tunnels check for underground collisions with other caves and tunnels when placing
8 Years Ago
Thrownweapon edit
8 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
spears do less throw damage spears do more melee damage easier to hit people with spears slightly longer spear range slightly cheaper bone knife
8 Years Ago
Culling volume inspector also checks parent objects when adding connections
8 Years Ago
Removed animators from some static dungeon meshes
8 Years Ago
Scene2Prefab
8 Years Ago
Added culling volume to large caves
8 Years Ago
Workshop voting on main menu
8 Years Ago
Fuel tank LOD's
8 Years Ago
Workshop support multiple materials AK47 in workshop
8 Years Ago
8 Years Ago
m92 pistol viewmodel / worldmodel / sounds
8 Years Ago
Scene2Prefab
8 Years Ago
Added culling volumes to medium caves
8 Years Ago
Scene2Prefab
8 Years Ago
Added culling volumes to small caves
8 Years Ago
Added custom inspector for setting up culling volumes
8 Years Ago
Fuel tanks backup
8 Years Ago
Can view workshop items by type
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
Fixed missing item in the editor builder loading
8 Years Ago
Changed view model prefab references to GameObjectRef View models are instantiated via the game manager View models log an error when shit is fucked
8 Years Ago
Webrcon reply with error on running missing command
8 Years Ago
Fixed some beenie, barricade, bucket helmet, poncho skins not being selectable (doesn't need a game update)
8 Years Ago
Fixed delay on some objects before they turn visible Fixed duplicates in the culling volume manager
8 Years Ago
Enforcing specularity-based dielectric Deferred anisotropic lighting path using (disney ggx) + rust/std-aniso shader Final gbuffer layout
8 Years Ago
Merge from main
8 Years Ago
Implemented culling volumes for interior environments
8 Years Ago
protocol++