128,899 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                [D11] Changed to use correct function call.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixed Iceberg and Ice Lake
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed look at input prompt not showing correct icon based on platform.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Model Updates - Art Optimisation
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] - Updated game manifest (Josh)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Assets\Bundled\Prefabs\Radtown LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Checked models folders and set up LOD Group components on prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + structures\office_buildings models folder LOD's applied etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge current fixes from /hapis_reconnect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can no longer research instruments
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + structures\Military_tunnels_signage LOD Checked
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + structures\industrial_structures - remaining models folder LOD
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix not being able to change note on the flute properly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mark tambourine play as non-looping
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed an IK target on the drumkit (a#)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix NRE in HTNPlayer.OnKilled
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed official server exception reporting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in NPCPlayerApex.OnKilled
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed further errors and most noticeable visual issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Possibly fixed NRE in debug.gesture
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show instruments in crafting menu in build
 
                
                
                
                
                
             
         
        
            
            
            
                
                Change the command server port offset to reduce the chance of colliding with something else
 
                
                
                
                
                
             
         
        
            
            
            
                
                Revert last change for acoustic guitar
Add option for bone aligner to use hard coded values
 
                
                
                
                
                
             
         
        
            
            
            
                
                added hold auto-drinking to the water catcher drink button. scene2prefab, lootpanels scene.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Scale fix on Sentry + Red Door / LOD fix on Pipe_Pile_b
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed large number of prefab throwing errors
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Remove burnt info from BBQ/Furnace/Campfire
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Updated EntityMenu from codegen
 
                
                
                
                
                
             
         
        
            
            
            
                
                 projectversion.txt update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduced the popping when a deploy animation completes (affects guitars only)
 
                
                
                
                
                
             
         
        
            
            
            
                
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▇▆ ▇▊▉▇▉▇▍▋, ▌█▍ ▉▇▍▉ ▍▊▌▊▄ ▊▌ ▅█▋▆█▄▇ ▋ ▉▇▇▋▉▆ ▅▍ █▋█▋▌▍▇▆ ▆▆ ▆▌ ▆▌▉ ▆▊▉█▄▉▇ ▍▍█▅▌▉▅▉ █▆▌▋▇▌ ▊▌ ▄▆▄ ▉▍▅▌██▋▌▄▅
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▅▊▋▌▊ ▊▄▍▌ ▌▍█▄, ▊▇ ▇▆▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed instruments file path to /instruments/
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed and regen all shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated rust/std conversion tool to fix fog support, transparency, emission
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated ASE Lit shader template to match HDRP/Lit; now has feature toggles in material + fixed a lot of issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▄▄ ▆▋█▌▍▉▊▇ ▍▅▆▌ ▄▋██ ▌▇█▉ ▌▌▅▇▌▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated custom/lit set shadergui to include receive SSR settings
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Scene backup.
Softened the red wall2 light & its emissive texture
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Updated SavasIsland_koth helicopter spawning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add a command to get the current time parameters