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125,756 Commits over 4,109 Days - 1.28cph!

6 Years Ago
Fixed depth-related water artifacts on Metal
6 Years Ago
Digger vehicle / models / textures / LODs / COL / Prefab
6 Years Ago
Fixed old ass hidden wm weapons bug from 2015
6 Years Ago
merge with main
6 Years Ago
latest audio
6 Years Ago
[D11][Tutorial] Boat now respawns after flipping and being destroyed, also addresses issue #565
6 Years Ago
protocol++ (client/server wave changes)
6 Years Ago
Cherry picking 33016
6 Years Ago
Fixed water near-clipping issue
6 Years Ago
[d11][Audio] Finally got audio occlusion working, also added it to weapons and explosions at the cost of one more 'simple' low pass filter dsp module.
6 Years Ago
[D11] [UI] Fixed create server type prefab having 0,0,0 scale.
6 Years Ago
[D11] [UI] Fixed create server type screen not appearing.
6 Years Ago
Cherry picking 33007
6 Years Ago
[D11] [UI] Fixed white clouds on create server type screen.
6 Years Ago
Hint string alterations
6 Years Ago
[D11] [UI] Fixed translations. Added Attacker Distance to protobuf message. Raised network protocol version.
6 Years Ago
Updated Scientist Art
6 Years Ago
Save / load water junkpiles
6 Years Ago
[D11] Client side achievement support for #16 - PS4 trophy description change
6 Years Ago
state defines
6 Years Ago
[D11] Server support for achievement #16
6 Years Ago
backup excavator_arm
6 Years Ago
[D11][Tutorial] Renamed craft_fuel localisation key to something more accurate
6 Years Ago
[D11][Tutorial] Fix for issue #1118, Finishing tutorial would throw an exception due to an event not being properly cleaned up
6 Years Ago
[D11] [UI] Added error states for UnitFormatter for when parsing fails that's more descriptive than the default error. Fixed Stats prefab navigation bar having incorrect string key value for "Cycle Tabs"
6 Years Ago
Cherry picking 32925
6 Years Ago
Cherry picking 32974
6 Years Ago
[D11] [UI] more tweaks to the gun bar aesthetics
6 Years Ago
Cherry picking 32933
6 Years Ago
Cherry picking 32984
6 Years Ago
[D11][UI] Fixed issues with uiinventory. Changed keyboard input settings for editor
6 Years Ago
[D11] [UI] Re-added rich presence stuff.
6 Years Ago
Merge from flamethrower_v2
6 Years Ago
mfm
6 Years Ago
Prefab & related.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
File org.
6 Years Ago
Backup
6 Years Ago
[D11][Tutorial] Removed pickup option for the reactive target in the tutorial, also made it invincible
6 Years Ago
Fixed Linux release build getting written to debug folder (classic andre)
6 Years Ago
merge with main
6 Years Ago
merge with main
6 Years Ago
[D11] [UI] fixed a missing material on the condition bars
6 Years Ago
[D11][Tutorial] Disabled time progression during the tutorial and reset time to morning
6 Years Ago
[D11] [UI] more adjustments to gun attributes aesthetics
6 Years Ago
[D11][Tutorial] Removed unused assets
6 Years Ago
[D11][Tutorial] Sped up night time, hooked up to options and updated tutorial events for time of day
6 Years Ago
[D11][UI] Striped out unused Ui elements. Switched itemicons and virtual item icons over to using textmesh pro
6 Years Ago
[D11] [UI] Added Microphone check for console versions on Loading Screen. Added missing translations in leaderboards, loading, and death screen. Adjusted death screen stats gather to be easier to manager when hooks are introduced.