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107,043 Commits over 3,836 Days - 1.16cph!

6 Years Ago
oilrig progress backup
6 Years Ago
[D11][UI] changed building hint string to show the gamepad controls
6 Years Ago
[D11] Just SCEE for now.
6 Years Ago
[D11] [UI] removed refresh and filter buttons from join game nav bar since they don't work yet
6 Years Ago
[D11] Fix for bugs when dying with Options Menu open, and dying with a Popup open then returning to the menu which spawned the popup
6 Years Ago
[D11] [UI] hooked up the playertag in the top left of the menu
6 Years Ago
[D11] Fix to packet write with DTLS.
6 Years Ago
[D11] [UI] wip icon for camera FOV option
6 Years Ago
More improvements to AI at Military Tunnels.
6 Years Ago
Fix for using the wrong async function
6 Years Ago
[D11] [UI] Hooked up Depth of Field and Lens Dirt options to main camera in-game.
6 Years Ago
[D11] [UI] hide the HUD while options are open darken the popup background changed "done" to "back" on the nav bar in the find game UI
6 Years Ago
[D11] [UI] updated the rest of the loot panels with new transfer timer
6 Years Ago
temporary fix for HdgRemoteDebugServer on PS4
6 Years Ago
[D11] [UI] updated the player corpse looting panel and the fishing panel with the new transfer progress indicator. fixed a bug where if you closed the inventory before the item had finished transferring the indicator would stay on
6 Years Ago
[D11] [UI] missed this in the blur submit but altered the blur material to make it a bit less intense
6 Years Ago
[D11] [UI] Fixed incorrect styling on pie menu input prompts.
6 Years Ago
[D11] [UI] adjusted background blur values for various screens and fixed a problem where the blur wouldn't go away after closing the pause menu
6 Years Ago
[D11] Input boxes now working in the Reporting Flow
6 Years Ago
[D11] [UI] adjusted the text size on the server info popup again, changed the amount of blur for the popups
6 Years Ago
[D11] DTLS Unity plugin updated with exposed peer identification info.
6 Years Ago
skin approval
6 Years Ago
[D11] [UI] Fixed tooltips being instantiated into the wrong parent and appearing below the map. Removed redundant blur objects from in game options and corpse loot screen and replaced with the blur singleton object.
6 Years Ago
[D11] [UI] Made animations on the title screen faster.
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] [UI] added double trigger icons for the zoom in the map navigation bar
6 Years Ago
[D11] Crafting screen improvements
6 Years Ago
[D11] [UI] adjusted the transparency of the icons on the vital bars on the HUD, altered the WIP icons on the pause menu
6 Years Ago
[D11] [UI] Fixed sprite sheet not having a crunchable resolution.
6 Years Ago
▍▌▄▄▊▆▄ ▉▅▊ ▄▆▊ ▋▉▍▅▍▊▍▌ ▅▄▉▅ ▌█▄█▌▋▊█ ▋▆▆▆ ▍▆▋▇▋▋▉▆▇▋▊▊▆▊▄▇▉▊▋ ▋▉ ▌▌▋▄▅▇▌▇▋▌█ (▇▋▅▋▌▊▄▇ █▇▌▄ ▌▇▅▅▋▇▍▅ ▉█▊▅█▍▆▊█ ▊▌▉▌▅▆▉▉ ▆█▌ ▉▇▆▆▄▋▍▊▄ ▅▅▄▌▋▍▌ ▄▍▇▍▇█ ▍▋█ ▆▆▋▅ ▊▊█▍▄▉▅ ▆█▅ ▋▄▉▉ ▆▉▌▋▅ ▅█▉▉▍█ ▉▅██ ▋▌█▅▉▇)
6 Years Ago
[D11] Fix for attempting to report when there are no players available to report
6 Years Ago
[D11][UI] added wip icon to outpost on death screen
6 Years Ago
[D11] [UI] Added navigation bar inputs to Find/Join Game screen.
6 Years Ago
[D11] Implemented radiation icon toggle
6 Years Ago
[D11] [UI] Fixed animation system to no longer flicker. Should now correctly disable/enable animators when needed and toggle canvas group alphas for when animations are not needed.
6 Years Ago
[D11] [UI] Animation tweaks, stats screen optimisations/visual tweaks, playfab loading indicator fix.
6 Years Ago
Changed base mode garlic size
6 Years Ago
Wire holdtype, worldmodel prefab and lods
6 Years Ago
[D11][TUTORIAL] Increased Achievement/goals hud text
6 Years Ago
updated audio metafiles (they seem to be out of date since Ant shortened some of the sounds)
6 Years Ago
[D11] Disable entire HUD when any menu is open (including quick craft/chat etc)
6 Years Ago
[D11] Reverted wip files
6 Years Ago
[D11] Fixed issue with selection highlight when opening inventory Implemented crosshair off option Blueprint buttons should pool again Crafting queue should stop erroring
6 Years Ago
[D11] [UI] fixed the crafting popup being on the hud when nothing is crafting
6 Years Ago
oilrig progress backup
6 Years Ago
[D11] WIP Input text boxes in popups, and fix for crash when trying to close UI when it isn't already open
6 Years Ago
[D11] [UI] corrected spelling in credits
6 Years Ago
[D11] [UI] fix for the server build error
6 Years Ago
[D11] [UI] Fixed uninitialised variable access on console builds in FrontendUI. Adjustments to animators, should now disable and enable themselves when needed to help performance.
6 Years Ago
[D11] [UI] changed how the progress timer in the inventory looks to make it match the crafting screen timer