reporust_rebootcancel

107,039 Commits over 3,836 Days - 1.16cph!

6 Years Ago
merge from main
6 Years Ago
Missing file
6 Years Ago
Pre-MFM
6 Years Ago
added prevent build volume to Craggy Island puzzle
6 Years Ago
protocol++ manifest
6 Years Ago
added d type flip flop
6 Years Ago
Upkeep debug stuff
6 Years Ago
Merged in AI changes.
6 Years Ago
Reset default ai convar variables. Generated convars. Built manifest.
6 Years Ago
Merged from main
6 Years Ago
AI optimizations and improvements. Junkpile scientist rework.
6 Years Ago
[D11] frontend tidy up WIP
6 Years Ago
fixed monument puzzles
6 Years Ago
[D11][TUTORIAL] Refactored WaitForInput for better axis support
6 Years Ago
[D11] [UI] Player corpse stats Panel and open info panel action.
6 Years Ago
static generator has unlimited power
6 Years Ago
wiretool nobuildzone fixes
6 Years Ago
[D11][TUTORIAL] Added check for previous tutorial completion before next starts
6 Years Ago
[D11][TUTORIAL] Added practice mode layout preset for HUD
6 Years Ago
[D11] Popups will now close themselves on press of any shown buttons, and cancel button can be hidden from standard text popups which also need an okEvent
6 Years Ago
[D11][TUTORIAL] Added D11_LOCAL_SERVER to some tutorial events to prevent compile issue
6 Years Ago
oilrig progress backup
6 Years Ago
profile samples battery perf
6 Years Ago
[D11] Build fix (hopefully)
6 Years Ago
[D11] Controller disconnect dialog
6 Years Ago
[D11] Main Menu lock icon background changed to a darker colour
6 Years Ago
[D11] [UI] - Tweaked main menu images
6 Years Ago
[D11] Small change so that XboxOne Debug builds can be made locally with a release/debug setting - doesn't affect Jenkins builds
6 Years Ago
[D11] Fix a potential lock on booting
6 Years Ago
[D11] Simple text popups can now be created with a custom OK event
6 Years Ago
[D11] DTLS library network traffic read-write support, with hard-coded test in client.
6 Years Ago
[D11] Popup texts will now not translate unless the string starts with "d11_" so live text/values can be added into a popup body
6 Years Ago
[D11][TUTORIAL] Added ability to set/update tutorial objectives on HUD
6 Years Ago
[D11] New quick 'n easy method of firing a text popup
6 Years Ago
[D11] Jenkins fix
6 Years Ago
[D11][UI] Keys to survival description text set up for translation
6 Years Ago
[D11] Get the extended Playfab UserAccountInfo which includes things like Systems they have linked etc and returns current username
6 Years Ago
Network++ Phrases
6 Years Ago
Almost
6 Years Ago
[D11-Tutorial] Update to Tutorial map.
6 Years Ago
[D11] Enable Playfab Login
6 Years Ago
[D11] [UI] Fix for belt bar item icons not highlighting correctly the first time you select each unique selection.
6 Years Ago
[D11] [UI] Switched pie/radial menus to use swipe animation instead of fade in/out. Keeping old logic in just in case we decide to switch it back.
6 Years Ago
[D11] [UI] Potential fix for item icons not appearing in PieMenu.
6 Years Ago
[D11] [UI] changed the clock in the server info to show day/night ratio instead of actual time, added locks to the elements which don't have available data for functionality yet
6 Years Ago
Backup
6 Years Ago
Almost
6 Years Ago
More
6 Years Ago
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6 Years Ago
WIP