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107,031 Commits over 3,836 Days - 1.16cph!

6 Years Ago
look rotation error fix
6 Years Ago
merge into main
6 Years Ago
cargo ship has random layouts cargo ship has 3 loot rounds notified by horn sam site no longer stackable sam site no longer placable on people sam site only requires hqm to repair sam site much cheaper to buy sam rockets more expensive can no longer shoot through sam bottom network++
6 Years Ago
round progress
6 Years Ago
fixed wake showing in cargo ship hull fixed ambient light in cargo ship hull
6 Years Ago
alternate cargo ship spawn fixed LOD issues with cargo ship set 2
6 Years Ago
Backup
6 Years Ago
merge from main
6 Years Ago
footik fix (or break)
6 Years Ago
tactical gloves provide 80% aimsway reduction instead of 100% L96 cost increased L96 durability decrease pumpkins only have one season
6 Years Ago
disabled halloween pickups
6 Years Ago
sam ammo stack fix static sam site fixes static sam site repair convar HAB buoyancy influenced by inflation level fixed LookRotation error spam
6 Years Ago
Changed Scarecrow NPC population to 0.
6 Years Ago
Fixed decay timing being wrong on boats HAB decays when outdoors HAB bouyancy decreases with health can repair hab with cloth HAB becomes waterlogged and dies when engine is below water level sam site items and rockets sam site available at compound patrol helicopter on vehicle movement layer
6 Years Ago
Cargo ship / hull interior lighting pass
6 Years Ago
Changed gerstner displacement to affect all layers
6 Years Ago
HAB storage
6 Years Ago
DisableInternalCollision fixes Fixed rhib storage being inaccessable
6 Years Ago
Fixed serialization fuckups from the Unity upgrade / downgrade
6 Years Ago
[D11] Fix for Respawn Screen losing focus when dying with the Game Options menu up, and a wayward steam achievement check sneaking into the console build
6 Years Ago
Instanced rendering tests
6 Years Ago
[D11] Updated Game Options screen with new buttons and hints
6 Years Ago
[D11][TUTORIAL] Quick fix for respawn button losing focus
6 Years Ago
Removed GA_AutoRun (update message spam)
6 Years Ago
oilrig progress backup + resolving flow/stairs between lower levels
6 Years Ago
Merge from main
6 Years Ago
Auto-generate gerstner waves when data is missing Tidy up a little bit
6 Years Ago
[D11] [UI] Fixed bug 24 "'You Died' UI Text wrong" and 26 "No option to spawn at your sleeping bag"; Text for weapon on Respawn UI now shows "N/A" in cases where no valid weapon/object could be found as the killers weapon. Spawn bags will no longer incorrectly be omitted if they are the first or second sleeping bags in the game. Also re-organised defines in various menus for consistency and readability.
6 Years Ago
[D11] Couple more changes to try to fix the server builds
6 Years Ago
[D11] [UI] adjusted the slot of the lantern icon
6 Years Ago
model tweaks
6 Years Ago
Jumpsuit skinning/LODs
6 Years Ago
[D11] [UI] Brought back most of the game tips (consume food is still excluded for now because it causes problems)
6 Years Ago
[D11] Bit more logging of defines
6 Years Ago
[D11] [UI] Hold navigation actions will now display hold next there key. Added missing translations
6 Years Ago
[D11][TUTORIAL] Added label for IgnoreForWarmup ,download space enabled for ps4
6 Years Ago
[D11] [UI] fixed a couple of navigation issues in the inventory panels
6 Years Ago
[D11] Revert change
6 Years Ago
[D11] [UI] more changes to the loot panels
6 Years Ago
[D11] Fix for null exception on console when closing pause/options menu
6 Years Ago
[D11] Put in a delay
6 Years Ago
[D11] Check a theory out
6 Years Ago
Save++ Network++
6 Years Ago
[D11] Typo fix
6 Years Ago
Updated material definitions in HAB prefab (ropes)
6 Years Ago
Ropes moved from basket to balloon - HAB
6 Years Ago
Updated guide mesh definition in SAM Site prefab
6 Years Ago
SAM Site guide mesh Simplified parts of gibs in an attempt to rid of convex errors
6 Years Ago
More
6 Years Ago
fixed sam site orientations