126,618 Commits over 4,109 Days - 1.28cph!
Moved some instrument animation stuff to animation file
Fixed NRE in LootPanelOven.Switch
Fix audiosource sync when attempting to sync clips that have been optimized to different sample rates
Better debug output when exception in NoteBinding.FindButton
Fixed some exceptions in KeyboardMidi if json files are wrong (show warnings instead)
Added some quick hitboxes to playermodel, adding hit tests.
Harbor var1 merge fix & iteration
Road cone material using translucency again because it's cool
Don't report "Could not allocate memory" exceptions
▋▊▅▇▍▇▍ ▇▌, ▌▉▌▌▍▄▅▄, ▄▋▌▇▉▍▆, ▉▍▅▌▌▇, ▍▌█▊▌▊▇▋
[D11] LOD distance tweaks to assets in launch site
[D11] Tweak to localisation helper
[D11] + Issue 3159 - Broken Wind Turbine - Fix
[D11] +Trainyard LOD's tweaked
[D11] + Lighthouse LOD's tweaked
[D11] LOD distance tweaks to launch site assets
Merge from /main/monument-mesh-opt (yolo)
Fixed a few more pink materials in military tunnel hapis
[D11] Clothing LOD Updates.
[D11 UI] - Tweaked the placement of the loading bar
[D11] Few LOD Tweaks in the Junkyard
[D11] + Water_treatment_plants more LOD's tweaked
Fixed train_wagon_e pink outlines on military tunnel hapis
[D11] Fixed Powerplant LOD Distances
[D11] adds convar to disable delayed entities (server side)
Gas station missing scene setup.
Gas station merge fix & iteration.
cave_steps_down.prefab fix
Some unsaved excavator apparently
[D11] Fixed missing localisation flags and updated localisation file.
[D11] Renames world.networkcache to cliententitycaching ... somehow this change hasn't made it from 2019.1
▉▉█▋▍▆▄▋ ▄█▋▊▉▌ ▇▌▍▌▌▌▅ ▍▋█▉▄▉▊
[D11] Adds define warnings and fixes ogd counter
██▊▌▅▋ ▆▋ ▉▍▋▉▌▋▉▇ ▇▇▋▇▊▍▄▄▅ █▄▅ ▅▅▄▊▇▋▊▅▇▍ ▉▆█▊▊▌▍▍
▆▋▆ `▊▍▍▇▇▋▉▇` ▊▊▊▊▄▉ ▇▍ ▄▅▄▅█▍ █▋█▌▄▇▆▄▆▆ ▆▌▉ ▆▄ ▆▄ ▍▄▋ ▋▆▌▊▇▄ ▆▌▌▋▅▊ ▌▊ ▉▅▍█ ▋▅▅ ▉███▆▄ ▅▍▋ ▅▄▅▊▆▆▍▌ ▉▍▅ ▇▅▉▄▊▍▌▋▌▇
[D11] Adds in a routine to display missing defines
Switching back to .net 4.x (we're using lots of shit)
Report exceptions to a different sentry project on staging
▌▍▅▋▌ ▇▍▆ ▍▅▄▊▇▅ ▄▅▆▆▊ ▇▍▋▆▇▊▆ ▋▄▌▅ ▅▇▇▊▌▌▆█ ▊█▊▆▋▆▇ ▉ ▉▋▋▍▇▋
Fixed inventory playermodel breathing NRE
Fixes & iteration on the Giant Excavator monument.
Switching Api Compatibility to net standard 2.0 was suggested as a solution to fix freezing - testing
[D11] Updated unity xb1 plugins to July 2018 QFE 9 XDK
▆█▊▋▊▄▋ ▋▆▆▇ ▋▍ ▉▉ ▄▅▅ (██▇▉▇ ▉▅▄█▍█▅▇) ▄▇█▅▊▄▄▌▊▋ ▌▌▋▋▄▌ ▊▇ ▆▋█▅ ▆▋▋▅▅▉▉▉
▋▇▅▍▇██ █▌▍▄ ▇▌ ▊█▊▊▌ ▄▅▌ ▊▅▇▌▍▄ ▋▇▉▍▉ ▆▄▍▉▋▋ ▇▊▇▅█▇ ▋▅ ▆▉▆▅█▆ █▇▋▅▆▌▄ / █▇▋▅▆▄█▄ ▋▋▍▍▍▉▇ ▌ ▊▅▌▊ ▋▊██ ▅▅▊▄▌ ▇▌▇▍▊▍▇
▊▄▆▆▆▅█ ▌▇▆▉ ▋▄ ▉▄ ▍█▆▇ ▋▌▆▍▅▇ ▇▅█▌ ▊▄▆ ▉▄▅▊▍▉ ▇▉▆▊▅ ▍▊▍▄▆ ▇▌▍▊▆ ▆▉ █▅▄▍▌▍▄ ▍▋▆▆▅▄█ █▄▌▌▋
█▆▅▍▉█▇ ▍▄▄▊ ▇▍ ▇▉▋█▌▉ █▊▅▊ ▇▋▇▋▍▌ ▌▌▄▌█▋ ▆▇▅▉▉ ▉▍▍ ▍▄ ▍▆▌▉▋▍ ▅▇█▅▆▉▋ (▆▅▊▇▅▅▅▊█▉▊.▆█▇▇▄▍▋▆▊▇▌ ▄▍█ ▅▍▋▋█▇█▋ ▉▍▇ ▌▅▌▋▌▇ █▋ ▅▆ ▆▊▋▆█▇ ▄▌▇█▅ ▋▍▄▆▇▍)
[D11] Quick tweak to supermarket windows