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106,954 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Fixed NRE when terrain topo map isn't set
7 Years Ago
Merge from ai behaviour 12
7 Years Ago
Code gen
7 Years Ago
Merged from main
7 Years Ago
More work on AI
7 Years Ago
Birch trees models/LODs/Prefabs wip
7 Years Ago
AddLifeStory profiling
7 Years Ago
Merge from main
7 Years Ago
vertex lighting on eyebrows, re-exported, set eyebrow material colours to be more natural, tweaked ginger short material
7 Years Ago
Rubble pile material fixes
7 Years Ago
Shipping container material fixes
7 Years Ago
Merge from save158
7 Years Ago
Restored warnaserror (?)
7 Years Ago
Manifest
7 Years Ago
Network++ Save++
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
7 Years Ago
Halved hdr-mode bandwidth; convolution ~33% faster Added render probe time slicing and refresh mode Added shader code support for texture mip bias (std) Added render probe scripting call api
7 Years Ago
updated eyebrow prefabs for male and female and rebuilt morphs, thinned out facial hair cap style 1 and hairstyle 1 haircap mask alphas,
7 Years Ago
made the chainsaw use a scrolling texture instead of animating mesh when attacking
7 Years Ago
HitInfo PointStart fix.
7 Years Ago
compile fix
7 Years Ago
broken chainsaw
7 Years Ago
spas 12 balance incendiary shotgun shells fixed spas 12 worldmodel
7 Years Ago
fixed some clipping issues with spas12 worldmodel
7 Years Ago
fixed some bugs with spas12 3rd person animations
7 Years Ago
Fixed missing albedo map in brick_piles mat
7 Years Ago
precision tweaks to blend maps of Airfield/MT/Sewer branch
7 Years Ago
added admire anims for chainsaw
7 Years Ago
Improved cliff analysis after monument terrain adjustment
7 Years Ago
backup
7 Years Ago
spas12 fixes
7 Years Ago
spas12 implementation
7 Years Ago
eyebrow mesh and material changes, fixed uv issues on playermodel
7 Years Ago
Merged from temp ai 2
7 Years Ago
more flight ai
7 Years Ago
Environment volume ambient multiplier tweak for less jarring transition
7 Years Ago
Reduced forest size in areas for performance reasons (Hapis) Fixed S11 Cave having no build block volumes (Hapis)
7 Years Ago
Temp AI
7 Years Ago
Potential fix for some painted sign textures disappearing on server restart
7 Years Ago
Merged from ai behaviour 11 branch
7 Years Ago
Yet another merge from main
7 Years Ago
Fixed switch compilation issue
7 Years Ago
reflection.quality defaults to 1 (until reflection probe ex)
7 Years Ago
merged from main
7 Years Ago
More AI work
7 Years Ago
Xmas tree no longer craftable and default BP
7 Years Ago
Fixed 6th belt bar having inconsistent font size
7 Years Ago